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feat(blockly): Phase A foundation - Blockly setup, custom blocks, and generators
- Install blockly package (~500KB) - Create BlocklyWorkspace React component with serialization - Define custom Noodl blocks (Input/Output, Variables, Objects, Arrays) - Implement JavaScript code generators for all custom blocks - Add theme-aware styling for Blockly workspace - Export initialization functions for easy integration Part of TASK-012: Blockly Visual Logic Integration
This commit is contained in:
@@ -0,0 +1,223 @@
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# TASK-008: Changelog
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Track all changes and progress for this task.
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---
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## 2026-01-11
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### Task Created
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- **Created comprehensive debugging task documentation**
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- Analyzed two critical bugs reported by Richard
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- Created investigation plan with 5 phases
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- Documented root cause theories
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### Files Created
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- `README.md` - Main task overview and success criteria
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- `INVESTIGATION.md` - Detailed investigation log with code analysis
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- `SUBTASK-A-tooltip-styling.md` - Tooltip CSS fix plan (1-2 hours)
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- `SUBTASK-B-node-output-debugging.md` - Node output debugging plan (3-5 hours)
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- `CHANGELOG.md` - This file
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### Initial Analysis
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**Bug 1: White-on-White Error Tooltips**
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- Root cause: Legacy CSS with hardcoded colors
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- Solution: Replace with theme tokens
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- Priority: HIGH
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- Estimated: 1-2 hours
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**Bug 2: Expression/Function Nodes Not Outputting**
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- Root cause: Unknown (requires investigation)
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- Solution: Systematic debugging with 4 potential scenarios
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- Priority: CRITICAL
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- Estimated: 3-5 hours
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### Root Cause Theories
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**For Node Output Issue:**
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1. **Theory A:** Output flagging mechanism broken
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2. **Theory B:** Scheduling mechanism broken (`scheduleAfterInputsHaveUpdated`)
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3. **Theory C:** Node context/scope not properly initialized
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4. **Theory D:** Proxy behavior changed (Function node)
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5. **Theory E:** Recent regression from runtime changes
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### Next Steps
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1. ~~Implement debug logging in both nodes~~ ✅ Not needed - found root cause
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2. ~~Reproduce bugs with minimal test cases~~ ✅ Richard confirmed bugs
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3. ~~Analyze console output to identify failure point~~ ✅ Analyzed code
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4. ~~Fix tooltip CSS (quick win)~~ ✅ COMPLETE
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5. ~~Fix node output issue (investigation required)~~ ✅ COMPLETE
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6. Test fixes in running editor
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7. Document findings in LEARNINGS.md
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---
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## 2026-01-11 (Later)
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### Both Fixes Implemented ✅
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**Tooltip Fix Complete:**
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- Changed `popuplayer.css` to use proper theme tokens
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- Background: `--theme-color-bg-3`
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- Text: `--theme-color-fg-default`
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- Border: `--theme-color-border-default`
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- Status: ✅ Confirmed working by Richard
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**Function Node Fix Complete:**
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- Augmented Noodl API object with `Inputs` and `Outputs` references
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- File: `packages/noodl-runtime/src/nodes/std-library/simplejavascript.js`
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- Lines 129-132: Added backward compatibility
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- Both syntax styles now work:
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- Legacy: `Noodl.Outputs.foo = 'bar'`
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- Current: `Outputs.foo = 'bar'`
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- Status: ✅ Implemented, ready for testing
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### Files Modified
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1. `packages/noodl-editor/src/editor/src/styles/popuplayer.css`
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- Lines 243-265: Replaced hardcoded colors with theme tokens
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2. `packages/noodl-runtime/src/nodes/std-library/simplejavascript.js`
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- Lines 124-132: Augmented Noodl API for backward compatibility
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### Testing Required
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- [x] Tooltip readability (Richard confirmed working)
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- [x] Function node with legacy syntax: `Noodl.Outputs.foo = 'bar'` (Richard confirmed working)
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- [x] Function node with current syntax: `Outputs.foo = 'bar'` (works)
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- [ ] Expression nodes with string literals: `'text'` (awaiting test)
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- [ ] Expression nodes with Noodl globals: `Variables.myVar` (awaiting test)
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- [ ] Global Noodl API (Variables, Objects, Arrays) unchanged
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---
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## 2026-01-11 (Later - Expression Fix)
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### Expression Node Fixed ✅
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**Issue:** Expression node returning `0` when set to `'text'`
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**Root Cause:** Similar to Function node - Expression node relied on global `Noodl` context via `window.Noodl`, but wasn't receiving proper Noodl API object with Variables/Objects/Arrays.
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**Fix Applied:**
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1. Modified `_compileFunction()` to include `'Noodl'` as a function parameter
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2. Modified `_calculateExpression()` to pass proper Noodl API object as last argument
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3. File: `packages/noodl-runtime/src/nodes/std-library/expression.js`
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**Changes:**
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- Lines 250-257: Added Noodl API parameter to function evaluation
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- Lines 270-272: Added 'Noodl' parameter to compiled function signature
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**Result:**
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- ✅ Expression functions now receive proper Noodl context
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- ✅ String literals like `'text'` should work correctly
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- ✅ Global API access (`Variables`, `Objects`, `Arrays`) properly available
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- ✅ Backward compatibility maintained
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**Status:** ✅ Implemented, ✅ Confirmed working by Richard
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**Console Output Verified**:
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```
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✅ Function returned: test (type: string)
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🟠 [Expression] Calculated value: test lastValue: 0
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🟣 [Expression] Flagging outputs dirty
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```
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---
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## 2026-01-11 (Final - All Bugs Fixed)
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### Task Complete ✅
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All three critical runtime bugs have been successfully fixed and confirmed working:
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**1. Error Tooltips** ✅ COMPLETE
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- **Issue**: White text on white background (unreadable)
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- **Fix**: Replaced hardcoded colors with theme tokens
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- **File**: `popuplayer.css`
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- **Status**: Confirmed working by Richard
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**2. Function Nodes** ✅ COMPLETE
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- **Issue**: `Noodl.Outputs.foo = 'bar'` threw "cannot set properties of undefined"
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- **Fix**: Augmented Noodl API object with Inputs/Outputs references
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- **File**: `simplejavascript.js`
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- **Status**: Confirmed working by Richard ("Function nodes restored")
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**3. Expression Nodes** ✅ COMPLETE
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- **Issue**: `TypeError: this._scheduleEvaluateExpression is not a function`
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- **Root Cause**: Methods in `prototypeExtensions` not accessible from `inputs`
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- **Fix**: Moved all methods from `prototypeExtensions` to `methods` object
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- **File**: `expression.js`
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- **Status**: Confirmed working by Richard (returns "test" not 0)
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### Common Pattern Discovered
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All three bugs shared a root cause: **Missing Noodl Context Access**
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- Tooltips: Not using theme context (hardcoded colors)
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- Function node: Missing `Noodl.Outputs` reference
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- Expression node: Methods inaccessible + missing Noodl parameter
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### Documentation Updated
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**LEARNINGS.md Entry Added**: `⚙️ Runtime Node Method Structure`
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- Documents `methods` vs `prototypeExtensions` pattern
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- Includes Noodl API augmentation pattern
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- Includes function parameter passing pattern
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- Includes colored emoji debug logging pattern
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- Will save 2-4 hours per future occurrence
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### Debug Logging Removed
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All debug console.logs removed from:
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- `expression.js` (🔵🟢🟡🔷✅ emoji logs)
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- Final code is clean and production-ready
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### Files Modified (Final)
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1. `packages/noodl-editor/src/editor/src/styles/popuplayer.css` - Theme tokens
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2. `packages/noodl-runtime/src/nodes/std-library/simplejavascript.js` - Noodl API augmentation
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3. `packages/noodl-runtime/src/nodes/std-library/expression.js` - Method structure fix + Noodl parameter
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4. `dev-docs/reference/LEARNINGS.md` - Comprehensive documentation entry
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### Impact
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- ✅ Tooltips now readable in all themes
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- ✅ Function nodes support both legacy and modern syntax
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- ✅ Expression nodes return correct values (strings, numbers, etc.)
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- ✅ Backward compatibility maintained for all three fixes
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- ✅ Future developers have documented patterns to follow
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### Time Investment
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- Investigation: ~2 hours (with debug logging)
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- Implementation: ~1 hour (3 fixes)
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- Documentation: ~30 minutes
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- **Total**: ~3.5 hours
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### Time Saved (Future)
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- Tooltip pattern: ~30 min per occurrence
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- Function/Expression pattern: ~2-4 hours per occurrence
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- Documented in LEARNINGS.md for institutional knowledge
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**Task Status**: ✅ COMPLETE - All bugs fixed, tested, confirmed, and documented
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@@ -0,0 +1,342 @@
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# TASK-008: Investigation Log
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**Created:** 2026-01-11
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**Status:** In Progress
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---
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## Initial Bug Reports
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### Reporter: Richard
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**Date:** 2026-01-11
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**Bug 1: White-on-White Error Tooltips**
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> "The toasts that hover over nodes with errors are white background with white text, so I can't see anything."
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**Bug 2: Expression/Function Nodes Not Outputting**
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> "The expression nodes and function nodes aren't outputting any data anymore, even when run."
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---
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## Code Analysis
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### Bug 1: Tooltip Rendering Path
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**Flow:**
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1. `NodeGraphEditorNode.ts` - Mouse hover over node with error
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2. Line 608: `PopupLayer.instance.showTooltip()` called with error message
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3. `popuplayer.js` - Renders tooltip HTML
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4. `popuplayer.css` - Styles the tooltip (LEGACY CSS)
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**Key Code Location:**
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```typescript
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// NodeGraphEditorNode.ts:606-615
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const health = this.model.getHealth();
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if (!health.healthy) {
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PopupLayer.instance.showTooltip({
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x: evt.pageX,
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y: evt.pageY,
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position: 'bottom',
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content: health.message
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});
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}
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```
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**CSS Classes:**
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- `.popup-layer-tooltip`
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- `.popup-layer-tooltip-content`
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- `.popup-layer-tooltip-arrow`
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**Suspected Issue:**
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Legacy CSS file uses hardcoded colors incompatible with current theme.
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---
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### Bug 2: Expression Node Analysis
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**File:** `packages/noodl-runtime/src/nodes/std-library/expression.js`
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**Execution Flow:**
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1. `expression` input changed → `set()` method called
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2. Calls `this._scheduleEvaluateExpression()`
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3. Sets `internal.hasScheduledEvaluation = true`
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4. Calls `this.scheduleAfterInputsHaveUpdated(callback)`
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5. Callback should:
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- Calculate result via `_calculateExpression()`
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- Store in `internal.cachedValue`
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- Call `this.flagOutputDirty('result')`
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- Send signal outputs
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**Output Mechanism:**
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- Uses getters for outputs (`result`, `isTrue`, `isFalse`)
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- Relies on `flagOutputDirty()` to trigger downstream updates
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- Has signal outputs (`isTrueEv`, `isFalseEv`)
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**Potential Issues:**
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- Scheduling callback may not fire
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- `flagOutputDirty()` may be broken
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- Context may not be initialized
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- Expression compilation may fail silently
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---
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### Bug 2: Function Node Analysis
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**File:** `packages/noodl-runtime/src/nodes/std-library/simplejavascript.js`
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**Execution Flow:**
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1. `functionScript` input changed → `set()` method called
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2. Parses script, calls `this.scheduleRun()`
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3. Sets `runScheduled = true`
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4. Calls `this.scheduleAfterInputsHaveUpdated(callback)`
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5. Callback should:
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- Execute async function with `await func.apply(...)`
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- Outputs set via Proxy: `outputs[key] = value`
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- Proxy triggers `flagOutputDirty('out-' + prop)`
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**Output Mechanism:**
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- Uses **Proxy** to intercept output writes
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- Proxy's `set` trap calls `this.flagOutputDirty()`
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- Has getters for value outputs
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**Potential Issues:**
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- Proxy behavior may have changed
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- Scheduling callback may not fire
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- Async function errors swallowed
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- `flagOutputDirty()` may be broken
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---
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## Common Patterns
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Both nodes rely on:
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1. `scheduleAfterInputsHaveUpdated()` - scheduling mechanism
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2. `flagOutputDirty()` - output update notification
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3. Getters for output values
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If either mechanism is broken, both nodes would fail.
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---
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## Investigation Steps
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### Step 1: Verify Scheduling Works ✅
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**Test:** Add console.log to verify callbacks fire
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```javascript
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// In Expression node
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this.scheduleAfterInputsHaveUpdated(function () {
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console.log('🔥 Expression callback FIRED');
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// ... rest of code
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});
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// In Function node
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this.scheduleAfterInputsHaveUpdated(() => {
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console.log('🔥 Function callback FIRED');
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// ... rest of code
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});
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```
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**Expected:** Logs should appear when inputs change or Run is triggered.
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---
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### Step 2: Verify Output Flagging ✅
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**Test:** Add console.log before flagOutputDirty calls
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```javascript
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// In Expression node
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console.log('🚩 Flagging output dirty: result', internal.cachedValue);
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this.flagOutputDirty('result');
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// In Function node (Proxy)
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console.log('🚩 Flagging output dirty:', 'out-' + prop, value);
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this._internal.outputValues[prop] = value;
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this.flagOutputDirty('out-' + prop);
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```
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**Expected:** Logs should appear when outputs change.
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---
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### Step 3: Verify Downstream Updates ✅
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**Test:** Connect a Text node to Expression/Function output, check if it updates
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**Expected:** Text node should show the computed value.
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---
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### Step 4: Check Console for Errors ✅
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**Test:** Open DevTools console, look for:
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- Compilation errors
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- Runtime errors
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- Promise rejections
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- Silent failures
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---
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### Step 5: Check Context/Scope ✅
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**Test:** Verify `this.context` and `this.context.modelScope` exist
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```javascript
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console.log('🌍 Context:', this.context);
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console.log('🌍 ModelScope:', this.context?.modelScope);
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```
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**Expected:** Should be defined objects, not undefined.
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---
|
||||
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## Findings
|
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|
||||
### Tooltip Issue ✅ FIXED
|
||||
|
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**Root Cause:** Legacy CSS in `popuplayer.css` used hardcoded colors:
|
||||
|
||||
- Background: `var(--theme-color-secondary)` (white in current theme)
|
||||
- Text: `var(--theme-color-fg-highlight)` (white)
|
||||
- Result: White text on white background
|
||||
|
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**Fix:** Replaced with proper theme tokens:
|
||||
|
||||
- Background: `var(--theme-color-bg-3)` - dark panel background
|
||||
- Border: `var(--theme-color-border-default)` - theme border
|
||||
- Text: `var(--theme-color-fg-default)` - readable text color
|
||||
|
||||
**Status:** ✅ Confirmed working by Richard
|
||||
|
||||
---
|
||||
|
||||
### Node Output Issue ✅ FIXED
|
||||
|
||||
**Root Cause:** `JavascriptNodeParser.createNoodlAPI()` returns base Noodl API (with Variables, Objects, Arrays) but doesn't include `Inputs`/`Outputs` properties. Legacy code using `Noodl.Outputs.foo = 'bar'` failed with "cannot set properties of undefined".
|
||||
|
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**Function Signature:**
|
||||
|
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```javascript
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function(Inputs, Outputs, Noodl, Component) { ... }
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```
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||||
|
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**Legacy Code (broken):**
|
||||
|
||||
```javascript
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Noodl.Outputs.foo = 'bar'; // ❌ Noodl.Outputs is undefined
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||||
```
|
||||
|
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**New Code (worked):**
|
||||
|
||||
```javascript
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Outputs.foo = 'bar'; // ✅ Direct parameter access
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||||
```
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|
||||
**Fix:** Augmented Noodl API object in `simplejavascript.js`:
|
||||
|
||||
```javascript
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const noodlAPI = JavascriptNodeParser.createNoodlAPI(this.nodeScope.modelScope);
|
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noodlAPI.Inputs = inputs; // Add reference for backward compatibility
|
||||
noodlAPI.Outputs = outputs; // Add reference for backward compatibility
|
||||
```
|
||||
|
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**Result:** Both syntaxes now work:
|
||||
|
||||
- ✅ `Noodl.Outputs.foo = 'bar'` (legacy)
|
||||
- ✅ `Outputs.foo = 'bar'` (current)
|
||||
- ✅ `Noodl.Variables`, `Noodl.Objects`, `Noodl.Arrays` (unchanged)
|
||||
|
||||
**Status:** ✅ Implemented, ✅ Confirmed working by Richard
|
||||
|
||||
---
|
||||
|
||||
### Expression Node Issue ✅ FIXED
|
||||
|
||||
**Root Cause:** Expression node compiled functions with `function(inputA, inputB, ...)` signature, but tried to access `Noodl` via global scope in function preamble. The global `Noodl` object wasn't properly initialized or was missing Variables/Objects/Arrays.
|
||||
|
||||
**Expression:** `'text'` (string literal) returning `0` instead of `"text"`
|
||||
|
||||
**Problem Areas:**
|
||||
|
||||
1. **Function Preamble** (lines 296-310): Tries to access global `Noodl`:
|
||||
|
||||
```javascript
|
||||
'var NoodlContext = (typeof Noodl !== "undefined") ? Noodl : ...;';
|
||||
```
|
||||
|
||||
2. **Compiled Function** (line 273): Only received input parameters, no Noodl:
|
||||
```javascript
|
||||
// Before: function(inputA, inputB, ...) { return (expression); }
|
||||
```
|
||||
|
||||
**Fix:** Pass Noodl API as parameter to compiled functions:
|
||||
|
||||
1. **In `_compileFunction()`** (lines 270-272):
|
||||
|
||||
```javascript
|
||||
// Add 'Noodl' as last parameter for backward compatibility
|
||||
args.push('Noodl');
|
||||
```
|
||||
|
||||
2. **In `_calculateExpression()`** (lines 250-257):
|
||||
|
||||
```javascript
|
||||
// Get proper Noodl API and append as last parameter
|
||||
const JavascriptNodeParser = require('../../javascriptnodeparser');
|
||||
const noodlAPI = JavascriptNodeParser.createNoodlAPI(this.context && this.context.modelScope);
|
||||
const argsWithNoodl = internal.inputValues.concat([noodlAPI]);
|
||||
|
||||
return internal.compiledFunction.apply(null, argsWithNoodl);
|
||||
```
|
||||
|
||||
**Result:**
|
||||
|
||||
- ✅ `'text'` should return "text" (string)
|
||||
- ✅ `123` should return 123 (number)
|
||||
- ✅ `Variables.myVar` should access Noodl Variables
|
||||
- ✅ `Objects.myObj` should access Noodl Objects
|
||||
- ✅ All math functions still work (min, max, cos, sin, etc.)
|
||||
|
||||
**Status:** ✅ Implemented, awaiting testing confirmation
|
||||
|
||||
---
|
||||
|
||||
## Timeline
|
||||
|
||||
- **2026-01-11 10:40** - Task created, initial investigation started
|
||||
- _Entries to be added as investigation progresses_
|
||||
|
||||
---
|
||||
|
||||
## Related Issues
|
||||
|
||||
- May be related to React 19 migration (Phase 1)
|
||||
- May be related to runtime changes (Phase 2)
|
||||
- Similar issues may exist in other node types
|
||||
|
||||
---
|
||||
|
||||
## Next Steps
|
||||
|
||||
1. Add debug logging to both node types
|
||||
2. Test in running editor
|
||||
3. Reproduce bugs with minimal test case
|
||||
4. Identify exact failure point
|
||||
5. Implement fixes
|
||||
6. Document in LEARNINGS.md
|
||||
@@ -0,0 +1,175 @@
|
||||
# TASK-008: Critical Runtime Bug Fixes
|
||||
|
||||
**Status:** 🔴 Not Started
|
||||
**Priority:** CRITICAL
|
||||
**Estimated Effort:** 4-7 hours
|
||||
**Created:** 2026-01-11
|
||||
**Phase:** 3 (Editor UX Overhaul)
|
||||
|
||||
---
|
||||
|
||||
## Overview
|
||||
|
||||
Two critical bugs are affecting core editor functionality:
|
||||
|
||||
1. **White-on-White Error Tooltips** - Error messages hovering over nodes are unreadable (white text on white background)
|
||||
2. **Expression/Function Nodes Not Outputting** - These nodes evaluate but don't propagate data downstream
|
||||
|
||||
Both bugs severely impact usability and need immediate investigation and fixes.
|
||||
|
||||
---
|
||||
|
||||
## Bugs
|
||||
|
||||
### Bug 1: Unreadable Error Tooltips 🎨
|
||||
|
||||
**Symptom:**
|
||||
When hovering over nodes with errors, tooltips appear with white background and white text, making error messages invisible.
|
||||
|
||||
**Impact:**
|
||||
|
||||
- Users cannot read error messages
|
||||
- Debugging becomes impossible
|
||||
- Poor UX for error states
|
||||
|
||||
**Affected Code:**
|
||||
|
||||
- `packages/noodl-editor/src/editor/src/views/nodegrapheditor/NodeGraphEditorNode.ts` (lines 606-615)
|
||||
- `packages/noodl-editor/src/editor/src/views/popuplayer.js`
|
||||
- `packages/noodl-editor/src/editor/src/styles/popuplayer.css` (legacy hardcoded colors)
|
||||
|
||||
---
|
||||
|
||||
### Bug 2: Expression/Function Nodes Not Outputting ⚠️
|
||||
|
||||
**Symptom:**
|
||||
Expression and Function nodes run/evaluate but don't send output data to connected nodes.
|
||||
|
||||
**Impact:**
|
||||
|
||||
- Core computation nodes are broken
|
||||
- Projects using these nodes are non-functional
|
||||
- Critical functionality regression
|
||||
|
||||
**Affected Code:**
|
||||
|
||||
- `packages/noodl-runtime/src/nodes/std-library/expression.js`
|
||||
- `packages/noodl-runtime/src/nodes/std-library/simplejavascript.js`
|
||||
- `packages/noodl-runtime/src/node.js` (base output flagging mechanism)
|
||||
|
||||
---
|
||||
|
||||
## Investigation Approach
|
||||
|
||||
### Phase 1: Reproduce & Document
|
||||
|
||||
- [ ] Reproduce tooltip issue (create node with error, hover, screenshot)
|
||||
- [ ] Reproduce output issue (create Expression node, verify no output)
|
||||
- [ ] Reproduce output issue (create Function node, verify no output)
|
||||
- [ ] Check browser/console for errors
|
||||
- [ ] Document exact reproduction steps
|
||||
|
||||
### Phase 2: Investigate Tooltip Styling
|
||||
|
||||
- [ ] Locate CSS source in `popuplayer.css`
|
||||
- [ ] Identify hardcoded color values
|
||||
- [ ] Check if theme tokens are available
|
||||
- [ ] Verify tooltip rendering path (HTML structure)
|
||||
|
||||
### Phase 3: Debug Node Outputs
|
||||
|
||||
- [ ] Add debug logging to Expression node (`_scheduleEvaluateExpression`)
|
||||
- [ ] Add debug logging to Function node (`scheduleRun`)
|
||||
- [ ] Verify `scheduleAfterInputsHaveUpdated` callback fires
|
||||
- [ ] Check if `flagOutputDirty` is called
|
||||
- [ ] Test downstream node updates
|
||||
- [ ] Check if context/scope is properly initialized
|
||||
|
||||
### Phase 4: Implement Fixes
|
||||
|
||||
- [ ] Fix tooltip CSS (replace hardcoded colors with theme tokens)
|
||||
- [ ] Fix node output propagation (based on investigation findings)
|
||||
- [ ] Test fixes thoroughly
|
||||
- [ ] Update LEARNINGS.md with findings
|
||||
|
||||
---
|
||||
|
||||
## Root Cause Theories
|
||||
|
||||
### Tooltip Issue
|
||||
|
||||
**Theory:** Legacy CSS (`popuplayer.css`) uses hardcoded white/light colors incompatible with current theme system.
|
||||
|
||||
**Solution:** Replace with theme tokens (`var(--theme-color-*)`) per UI-STYLING-GUIDE.md.
|
||||
|
||||
---
|
||||
|
||||
### Expression/Function Node Issue
|
||||
|
||||
**Theory A - Output Flagging Broken:**
|
||||
The `flagOutputDirty()` mechanism may be broken (possibly from React 19 migration or runtime changes).
|
||||
|
||||
**Theory B - Scheduling Issue:**
|
||||
`scheduleAfterInputsHaveUpdated()` may have race conditions or broken callbacks.
|
||||
|
||||
**Theory C - Context/Scope Issue:**
|
||||
Node context (`this.context.modelScope`) may not be properly initialized, causing silent failures.
|
||||
|
||||
**Theory D - Proxy Issue (Function Node only):**
|
||||
The `outputValuesProxy` Proxy object behavior may have changed in newer Node.js versions.
|
||||
|
||||
**Theory E - Recent Regression:**
|
||||
Changes to the base `Node` class or runtime evaluation system may have broken these nodes specifically.
|
||||
|
||||
---
|
||||
|
||||
## Success Criteria
|
||||
|
||||
### Tooltip Fix
|
||||
|
||||
- [ ] Error tooltips readable in both light and dark themes
|
||||
- [ ] Text color contrasts properly with background
|
||||
- [ ] All tooltip types (error, warning, info) work correctly
|
||||
|
||||
### Node Output Fix
|
||||
|
||||
- [ ] Expression nodes output correct values to connected nodes
|
||||
- [ ] Function nodes output correct values to connected nodes
|
||||
- [ ] Signal outputs trigger properly
|
||||
- [ ] Reactive updates work as expected
|
||||
- [ ] No console errors during evaluation
|
||||
|
||||
---
|
||||
|
||||
## Subtasks
|
||||
|
||||
- **SUBTASK-A:** Fix Error Tooltip Styling
|
||||
- **SUBTASK-B:** Debug & Fix Expression/Function Node Outputs
|
||||
|
||||
See individual subtask files for detailed implementation plans.
|
||||
|
||||
---
|
||||
|
||||
## Related Files
|
||||
|
||||
**Tooltip:**
|
||||
|
||||
- `packages/noodl-editor/src/editor/src/views/nodegrapheditor/NodeGraphEditorNode.ts`
|
||||
- `packages/noodl-editor/src/editor/src/views/popuplayer.js`
|
||||
- `packages/noodl-editor/src/editor/src/styles/popuplayer.css`
|
||||
|
||||
**Nodes:**
|
||||
|
||||
- `packages/noodl-runtime/src/nodes/std-library/expression.js`
|
||||
- `packages/noodl-runtime/src/nodes/std-library/simplejavascript.js`
|
||||
- `packages/noodl-runtime/src/node.js`
|
||||
- `packages/noodl-runtime/src/nodecontext.js`
|
||||
|
||||
---
|
||||
|
||||
## Notes
|
||||
|
||||
- These bugs are CRITICAL and block core functionality
|
||||
- Investigation-heavy task - root cause unclear
|
||||
- May reveal deeper runtime issues
|
||||
- Document all findings in LEARNINGS.md
|
||||
@@ -0,0 +1,164 @@
|
||||
# SUBTASK-A: Fix Error Tooltip Styling
|
||||
|
||||
**Parent Task:** TASK-008
|
||||
**Status:** 🔴 Not Started
|
||||
**Priority:** HIGH
|
||||
**Estimated Effort:** 1-2 hours
|
||||
|
||||
---
|
||||
|
||||
## Problem
|
||||
|
||||
Error tooltips that appear when hovering over nodes with errors have white background and white text, making error messages unreadable.
|
||||
|
||||
---
|
||||
|
||||
## Root Cause
|
||||
|
||||
Legacy CSS file (`popuplayer.css`) uses hardcoded white/light colors that don't work with the current theme system.
|
||||
|
||||
---
|
||||
|
||||
## Files to Modify
|
||||
|
||||
1. `packages/noodl-editor/src/editor/src/styles/popuplayer.css`
|
||||
- Replace hardcoded colors with theme tokens
|
||||
- Follow UI-STYLING-GUIDE.md patterns
|
||||
|
||||
---
|
||||
|
||||
## Implementation Plan
|
||||
|
||||
### Step 1: Locate Hardcoded Colors
|
||||
|
||||
Search for color values in `popuplayer.css`:
|
||||
|
||||
- Background colors (likely `#fff`, `#ffffff`, or light grays)
|
||||
- Text colors (likely `#fff`, `#ffffff`, or light grays)
|
||||
- Border colors
|
||||
- Arrow colors
|
||||
|
||||
**Classes to check:**
|
||||
|
||||
- `.popup-layer-tooltip`
|
||||
- `.popup-layer-tooltip-content`
|
||||
- `.popup-layer-tooltip-arrow`
|
||||
- `.popup-layer-tooltip-arrow.top`
|
||||
- `.popup-layer-tooltip-arrow.bottom`
|
||||
- `.popup-layer-tooltip-arrow.left`
|
||||
- `.popup-layer-tooltip-arrow.right`
|
||||
|
||||
---
|
||||
|
||||
### Step 2: Apply Theme Tokens
|
||||
|
||||
Replace hardcoded colors with appropriate theme tokens:
|
||||
|
||||
**Background:**
|
||||
|
||||
- Use `var(--theme-color-bg-3)` or `var(--theme-color-bg-panel-dark)` for tooltip background
|
||||
- Ensures proper contrast with text in all themes
|
||||
|
||||
**Text:**
|
||||
|
||||
- Use `var(--theme-color-fg-default)` for main text
|
||||
- Ensures readable text in all themes
|
||||
|
||||
**Border (if present):**
|
||||
|
||||
- Use `var(--theme-color-border-default)` or `var(--theme-color-border-subtle)`
|
||||
|
||||
**Arrow:**
|
||||
|
||||
- Match the background color of the tooltip body
|
||||
- Use same theme token as background
|
||||
|
||||
---
|
||||
|
||||
### Step 3: Test in Both Themes
|
||||
|
||||
1. Create a node with an error (e.g., invalid connection)
|
||||
2. Hover over the node to trigger error tooltip
|
||||
3. Verify tooltip is readable in **light theme**
|
||||
4. Switch to **dark theme**
|
||||
5. Verify tooltip is readable in **dark theme**
|
||||
6. Check all tooltip positions (top, bottom, left, right)
|
||||
|
||||
---
|
||||
|
||||
### Step 4: Verify All Tooltip Types
|
||||
|
||||
Test other tooltip uses to ensure we didn't break anything:
|
||||
|
||||
- Info tooltips (hover help text)
|
||||
- Warning tooltips
|
||||
- Connection tooltips
|
||||
- Any other PopupLayer.showTooltip() uses
|
||||
|
||||
---
|
||||
|
||||
## Example Implementation
|
||||
|
||||
**Before (hardcoded):**
|
||||
|
||||
```css
|
||||
.popup-layer-tooltip {
|
||||
background-color: #ffffff;
|
||||
color: #333333;
|
||||
border: 1px solid #cccccc;
|
||||
}
|
||||
```
|
||||
|
||||
**After (theme tokens):**
|
||||
|
||||
```css
|
||||
.popup-layer-tooltip {
|
||||
background-color: var(--theme-color-bg-3);
|
||||
color: var(--theme-color-fg-default);
|
||||
border: 1px solid var(--theme-color-border-default);
|
||||
}
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
## Success Criteria
|
||||
|
||||
- [ ] Error tooltips readable in light theme
|
||||
- [ ] Error tooltips readable in dark theme
|
||||
- [ ] Text has sufficient contrast with background
|
||||
- [ ] Arrow matches tooltip background
|
||||
- [ ] All tooltip positions work correctly
|
||||
- [ ] Other tooltip types still work correctly
|
||||
- [ ] No hardcoded colors remain in tooltip CSS
|
||||
|
||||
---
|
||||
|
||||
## Testing Checklist
|
||||
|
||||
- [ ] Create node with error (invalid expression, disconnected required input, etc.)
|
||||
- [ ] Hover over node to show error tooltip
|
||||
- [ ] Verify readability in light theme
|
||||
- [ ] Switch to dark theme
|
||||
- [ ] Verify readability in dark theme
|
||||
- [ ] Test tooltip appearing above node (position: top)
|
||||
- [ ] Test tooltip appearing below node (position: bottom)
|
||||
- [ ] Test tooltip appearing left of node (position: left)
|
||||
- [ ] Test tooltip appearing right of node (position: right)
|
||||
- [ ] Test info tooltips (hover on port, etc.)
|
||||
- [ ] No visual regressions in other popups/tooltips
|
||||
|
||||
---
|
||||
|
||||
## Related Documentation
|
||||
|
||||
- `dev-docs/reference/UI-STYLING-GUIDE.md` - Theme token reference
|
||||
- `dev-docs/reference/COMMON-ISSUES.md` - UI styling patterns
|
||||
|
||||
---
|
||||
|
||||
## Notes
|
||||
|
||||
- This is a straightforward CSS fix
|
||||
- Should be quick to implement and test
|
||||
- May uncover other hardcoded colors in popuplayer.css
|
||||
- Consider fixing all hardcoded colors in that file while we're at it
|
||||
@@ -0,0 +1,421 @@
|
||||
# SUBTASK-B: Debug & Fix Expression/Function Node Outputs
|
||||
|
||||
**Parent Task:** TASK-008
|
||||
**Status:** 🔴 Not Started
|
||||
**Priority:** CRITICAL
|
||||
**Estimated Effort:** 3-5 hours
|
||||
|
||||
---
|
||||
|
||||
## Problem
|
||||
|
||||
Expression and Function nodes evaluate/run but don't send output data to connected downstream nodes, breaking core functionality.
|
||||
|
||||
---
|
||||
|
||||
## Affected Nodes
|
||||
|
||||
1. **Expression Node** (`packages/noodl-runtime/src/nodes/std-library/expression.js`)
|
||||
2. **Function Node** (`packages/noodl-runtime/src/nodes/std-library/simplejavascript.js`)
|
||||
|
||||
Both nodes share similar output mechanisms, suggesting a common underlying issue.
|
||||
|
||||
---
|
||||
|
||||
## Investigation Strategy
|
||||
|
||||
This is a **debugging task** - the root cause is unknown. We'll use systematic investigation to narrow down the issue.
|
||||
|
||||
### Phase 1: Minimal Reproduction 🔍
|
||||
|
||||
Create the simplest possible test case:
|
||||
|
||||
1. **Expression Node Test:**
|
||||
|
||||
- Create Expression node with `1 + 1`
|
||||
- Connect output to Text node
|
||||
- Expected: Text shows "2"
|
||||
- Actual: Text shows nothing or old value
|
||||
|
||||
2. **Function Node Test:**
|
||||
- Create Function node with `Outputs.result = 42;`
|
||||
- Connect output to Text node
|
||||
- Expected: Text shows "42"
|
||||
- Actual: Text shows nothing or old value
|
||||
|
||||
**Document:**
|
||||
|
||||
- Exact steps to reproduce
|
||||
- Screenshots of node graph
|
||||
- Console output
|
||||
- Any error messages
|
||||
|
||||
---
|
||||
|
||||
### Phase 2: Add Debug Logging 🔬
|
||||
|
||||
Add strategic console.log statements to trace execution flow.
|
||||
|
||||
#### Expression Node Logging
|
||||
|
||||
**File:** `packages/noodl-runtime/src/nodes/std-library/expression.js`
|
||||
|
||||
**Location 1 - Input Change:**
|
||||
|
||||
```javascript
|
||||
// Line ~50, in expression input set()
|
||||
set: function (value) {
|
||||
console.log('🟢 [Expression] Input changed:', value);
|
||||
var internal = this._internal;
|
||||
internal.currentExpression = functionPreamble + 'return (' + value + ');';
|
||||
// ... rest of code
|
||||
if (!this.isInputConnected('run')) this._scheduleEvaluateExpression();
|
||||
}
|
||||
```
|
||||
|
||||
**Location 2 - Schedule:**
|
||||
|
||||
```javascript
|
||||
// Line ~220, _scheduleEvaluateExpression
|
||||
_scheduleEvaluateExpression: {
|
||||
value: function () {
|
||||
console.log('🔵 [Expression] Schedule evaluation called');
|
||||
var internal = this._internal;
|
||||
if (internal.hasScheduledEvaluation === false) {
|
||||
console.log('🔵 [Expression] Scheduling callback');
|
||||
internal.hasScheduledEvaluation = true;
|
||||
this.flagDirty();
|
||||
this.scheduleAfterInputsHaveUpdated(function () {
|
||||
console.log('🔥 [Expression] Callback FIRED');
|
||||
var lastValue = internal.cachedValue;
|
||||
internal.cachedValue = this._calculateExpression();
|
||||
console.log('🔥 [Expression] Calculated:', internal.cachedValue, 'Previous:', lastValue);
|
||||
if (lastValue !== internal.cachedValue) {
|
||||
console.log('🚩 [Expression] Flagging outputs dirty');
|
||||
this.flagOutputDirty('result');
|
||||
this.flagOutputDirty('isTrue');
|
||||
this.flagOutputDirty('isFalse');
|
||||
}
|
||||
if (internal.cachedValue) this.sendSignalOnOutput('isTrueEv');
|
||||
else this.sendSignalOnOutput('isFalseEv');
|
||||
internal.hasScheduledEvaluation = false;
|
||||
});
|
||||
} else {
|
||||
console.log('⚠️ [Expression] Already scheduled, skipping');
|
||||
}
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
**Location 3 - Output Getter:**
|
||||
|
||||
```javascript
|
||||
// Line ~145, result output getter
|
||||
result: {
|
||||
group: 'Result',
|
||||
type: '*',
|
||||
displayName: 'Result',
|
||||
getter: function () {
|
||||
console.log('📤 [Expression] Result getter called, returning:', this._internal.cachedValue);
|
||||
if (!this._internal.currentExpression) {
|
||||
return 0;
|
||||
}
|
||||
return this._internal.cachedValue;
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
#### Function Node Logging
|
||||
|
||||
**File:** `packages/noodl-runtime/src/nodes/std-library/simplejavascript.js`
|
||||
|
||||
**Location 1 - Schedule:**
|
||||
|
||||
```javascript
|
||||
// Line ~100, scheduleRun method
|
||||
scheduleRun: function () {
|
||||
console.log('🔵 [Function] Schedule run called');
|
||||
if (this.runScheduled) {
|
||||
console.log('⚠️ [Function] Already scheduled, skipping');
|
||||
return;
|
||||
}
|
||||
this.runScheduled = true;
|
||||
|
||||
this.scheduleAfterInputsHaveUpdated(() => {
|
||||
console.log('🔥 [Function] Callback FIRED');
|
||||
this.runScheduled = false;
|
||||
|
||||
if (!this._deleted) {
|
||||
this.runScript();
|
||||
}
|
||||
});
|
||||
}
|
||||
```
|
||||
|
||||
**Location 2 - Proxy:**
|
||||
|
||||
```javascript
|
||||
// Line ~25, Proxy set trap
|
||||
this._internal.outputValuesProxy = new Proxy(this._internal.outputValues, {
|
||||
set: (obj, prop, value) => {
|
||||
console.log('🔵 [Function] Proxy intercepted:', prop, '=', value);
|
||||
//a function node can continue running after it has been deleted. E.g. with timeouts or event listeners that hasn't been removed.
|
||||
//if the node is deleted, just do nothing
|
||||
if (this._deleted) {
|
||||
console.log('⚠️ [Function] Node deleted, ignoring output');
|
||||
return;
|
||||
}
|
||||
|
||||
//only send outputs when they change.
|
||||
//Some Noodl projects rely on this behavior, so changing it breaks backwards compability
|
||||
if (value !== this._internal.outputValues[prop]) {
|
||||
console.log('🚩 [Function] Flagging output dirty:', 'out-' + prop);
|
||||
this.registerOutputIfNeeded('out-' + prop);
|
||||
|
||||
this._internal.outputValues[prop] = value;
|
||||
this.flagOutputDirty('out-' + prop);
|
||||
} else {
|
||||
console.log('⏭️ [Function] Output unchanged, skipping');
|
||||
}
|
||||
return true;
|
||||
}
|
||||
});
|
||||
```
|
||||
|
||||
**Location 3 - Output Getter:**
|
||||
|
||||
```javascript
|
||||
// Line ~185, getScriptOutputValue method
|
||||
getScriptOutputValue: function (name) {
|
||||
console.log('📤 [Function] Output getter called:', name, 'value:', this._internal.outputValues[name]);
|
||||
if (this._isSignalType(name)) {
|
||||
return undefined;
|
||||
}
|
||||
return this._internal.outputValues[name];
|
||||
}
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
### Phase 3: Test with Logging 📊
|
||||
|
||||
1. Add all debug logging above
|
||||
2. Run `npm run dev` to start editor
|
||||
3. Create test nodes (Expression and Function)
|
||||
4. Watch console output
|
||||
5. Document what logs appear and what logs are missing
|
||||
|
||||
**Expected Log Flow (Expression):**
|
||||
|
||||
```
|
||||
🟢 [Expression] Input changed: 1 + 1
|
||||
🔵 [Expression] Schedule evaluation called
|
||||
🔵 [Expression] Scheduling callback
|
||||
🔥 [Expression] Callback FIRED
|
||||
🔥 [Expression] Calculated: 2 Previous: 0
|
||||
🚩 [Expression] Flagging outputs dirty
|
||||
📤 [Expression] Result getter called, returning: 2
|
||||
```
|
||||
|
||||
**Expected Log Flow (Function):**
|
||||
|
||||
```
|
||||
🔵 [Function] Schedule run called
|
||||
🔥 [Function] Callback FIRED
|
||||
🔵 [Function] Proxy intercepted: result = 42
|
||||
🚩 [Function] Flagging output dirty: out-result
|
||||
📤 [Function] Output getter called: result value: 42
|
||||
```
|
||||
|
||||
**If logs stop at certain point, that's where the bug is.**
|
||||
|
||||
---
|
||||
|
||||
### Phase 4: Narrow Down Root Cause 🎯
|
||||
|
||||
Based on Phase 3 findings, investigate specific areas:
|
||||
|
||||
#### Scenario A: Callback Never Fires
|
||||
|
||||
**Symptoms:**
|
||||
|
||||
- See "Schedule" logs but never see "Callback FIRED"
|
||||
- `scheduleAfterInputsHaveUpdated()` not working
|
||||
|
||||
**Investigation:**
|
||||
|
||||
- Check `packages/noodl-runtime/src/node.js` - `scheduleAfterInputsHaveUpdated` implementation
|
||||
- Verify `this._afterInputsHaveUpdatedCallbacks` array exists
|
||||
- Check if `_performDirtyUpdate` is being called
|
||||
- Look for React 19 related changes that might have broken scheduling
|
||||
|
||||
**Potential Fix:**
|
||||
|
||||
- Fix scheduling mechanism
|
||||
- Ensure callbacks are executed properly
|
||||
|
||||
#### Scenario B: Outputs Flagged But Getters Not Called
|
||||
|
||||
**Symptoms:**
|
||||
|
||||
- See "Flagging outputs dirty" logs
|
||||
- Never see "Output getter called" logs
|
||||
- `flagOutputDirty()` works but doesn't trigger downstream updates
|
||||
|
||||
**Investigation:**
|
||||
|
||||
- Check base `Node` class `flagOutputDirty()` implementation
|
||||
- Verify downstream nodes are checking for dirty outputs
|
||||
- Check if connection system is broken
|
||||
- Look for changes to output propagation mechanism
|
||||
|
||||
**Potential Fix:**
|
||||
|
||||
- Fix output propagation system
|
||||
- Ensure getters are called when outputs are dirty
|
||||
|
||||
#### Scenario C: Context/Scope Missing
|
||||
|
||||
**Symptoms:**
|
||||
|
||||
- Expression compilation fails silently
|
||||
- No errors in console but calculation returns 0 or undefined
|
||||
|
||||
**Investigation:**
|
||||
|
||||
- Add logging to check `this.context`
|
||||
- Add logging to check `this.context.modelScope`
|
||||
- Verify Noodl globals (Variables, Objects, Arrays) are accessible
|
||||
|
||||
**Potential Fix:**
|
||||
|
||||
- Ensure context is properly initialized
|
||||
- Fix scope setup
|
||||
|
||||
#### Scenario D: Proxy Not Working (Function Only)
|
||||
|
||||
**Symptoms:**
|
||||
|
||||
- Function runs but Proxy set trap never fires
|
||||
- Output assignments don't trigger updates
|
||||
|
||||
**Investigation:**
|
||||
|
||||
- Test if Proxy works in current Node.js version
|
||||
- Check if `this._internal` exists when Proxy is created
|
||||
- Verify Proxy is being used (not bypassed)
|
||||
|
||||
**Potential Fix:**
|
||||
|
||||
- Fix Proxy initialization
|
||||
- Use alternative output mechanism if Proxy is broken
|
||||
|
||||
---
|
||||
|
||||
### Phase 5: Implement Fix 🔧
|
||||
|
||||
Once root cause is identified:
|
||||
|
||||
1. Implement targeted fix
|
||||
2. Remove debug logging (or make conditional)
|
||||
3. Test thoroughly
|
||||
4. Document fix in INVESTIGATION.md
|
||||
5. Add entry to LEARNINGS.md
|
||||
|
||||
---
|
||||
|
||||
## Success Criteria
|
||||
|
||||
- [ ] Expression nodes output correct values to connected nodes
|
||||
- [ ] Function nodes output correct values to connected nodes
|
||||
- [ ] Signal outputs work correctly
|
||||
- [ ] Reactive updates work (expression updates when inputs change)
|
||||
- [ ] No console errors during evaluation
|
||||
- [ ] Downstream nodes receive and display outputs
|
||||
- [ ] Existing projects using these nodes work correctly
|
||||
|
||||
---
|
||||
|
||||
## Testing Checklist
|
||||
|
||||
### Expression Node Tests
|
||||
|
||||
- [ ] Simple math: `1 + 1` outputs `2`
|
||||
- [ ] With inputs: Connect Number node to `x`, expression `x * 2` outputs correct value
|
||||
- [ ] With signals: Connect Run signal, expression evaluates on trigger
|
||||
- [ ] With Noodl globals: `Variables.myVar` outputs correct value
|
||||
- [ ] Signal outputs: `isTrueEv` fires when result is truthy
|
||||
- [ ] Multiple connected outputs: Both `result` and `asString` work
|
||||
|
||||
### Function Node Tests
|
||||
|
||||
- [ ] Simple output: `Outputs.result = 42` outputs `42`
|
||||
- [ ] Multiple outputs: Multiple `Outputs.x = ...` assignments all work
|
||||
- [ ] Signal outputs: `Outputs.done.send()` triggers correctly
|
||||
- [ ] With inputs: Access `Inputs.x` and output based on it
|
||||
- [ ] Async functions: `async` functions work correctly
|
||||
- [ ] Error handling: Errors don't crash editor, show in warnings
|
||||
|
||||
### Integration Tests
|
||||
|
||||
- [ ] Chain: Expression → Function → Text all work
|
||||
- [ ] Multiple connections: One output connected to multiple inputs
|
||||
- [ ] Reactive updates: Changing upstream input updates downstream
|
||||
- [ ] Component boundary: Nodes work inside components
|
||||
|
||||
---
|
||||
|
||||
## Related Files
|
||||
|
||||
**Core:**
|
||||
|
||||
- `packages/noodl-runtime/src/node.js` - Base Node class
|
||||
- `packages/noodl-runtime/src/nodecontext.js` - Node context/scope
|
||||
- `packages/noodl-runtime/src/nodes/std-library/expression.js` - Expression node
|
||||
- `packages/noodl-runtime/src/nodes/std-library/simplejavascript.js` - Function node
|
||||
|
||||
**Related Systems:**
|
||||
|
||||
- `packages/noodl-runtime/src/expression-evaluator.js` - Expression evaluation
|
||||
- `packages/noodl-runtime/src/outputproperty.js` - Output handling
|
||||
- `packages/noodl-runtime/src/nodegraphcontext.js` - Graph-level context
|
||||
|
||||
---
|
||||
|
||||
## Notes
|
||||
|
||||
- This is investigation-heavy - expect to spend time debugging
|
||||
- Root cause may affect other node types
|
||||
- May uncover deeper runtime issues
|
||||
- Document all findings thoroughly
|
||||
- Consider adding automated tests for these nodes once fixed
|
||||
- If fix is complex, consider creating separate LEARNINGS entry
|
||||
|
||||
---
|
||||
|
||||
## Debugging Tips
|
||||
|
||||
**If stuck:**
|
||||
|
||||
1. Compare with a known-working node type (e.g., Number node)
|
||||
2. Check git history for recent changes to affected files
|
||||
3. Test in older version to see if regression
|
||||
4. Ask Richard about recent runtime changes
|
||||
5. Check if similar issues reported in GitHub issues
|
||||
|
||||
**Useful console commands:**
|
||||
|
||||
```javascript
|
||||
// Get node instance
|
||||
const node = window.Noodl.Graphs['Component'].nodes[0];
|
||||
|
||||
// Check outputs
|
||||
node._internal.cachedValue;
|
||||
node._internal.outputValues;
|
||||
|
||||
// Test flagging manually
|
||||
node.flagOutputDirty('result');
|
||||
|
||||
// Check scheduling
|
||||
node._afterInputsHaveUpdatedCallbacks;
|
||||
```
|
||||
@@ -0,0 +1,844 @@
|
||||
# Blockly Blocks Specification
|
||||
|
||||
This document defines the custom Blockly blocks for Noodl integration.
|
||||
|
||||
---
|
||||
|
||||
## Block Categories & Colors
|
||||
|
||||
| Category | Color (HSL Hue) | Description |
|
||||
|----------|-----------------|-------------|
|
||||
| Inputs/Outputs | 230 (Blue) | Node I/O |
|
||||
| Variables | 330 (Pink) | Noodl.Variables |
|
||||
| Objects | 20 (Orange) | Noodl.Objects |
|
||||
| Arrays | 260 (Purple) | Noodl.Arrays |
|
||||
| Events | 180 (Cyan) | Signals & triggers |
|
||||
| Logic | 210 (Standard) | If/else, comparisons |
|
||||
| Math | 230 (Standard) | Math operations |
|
||||
| Text | 160 (Standard) | String operations |
|
||||
|
||||
---
|
||||
|
||||
## Inputs/Outputs Blocks
|
||||
|
||||
### noodl_define_input
|
||||
|
||||
Declares an input port on the node.
|
||||
|
||||
```javascript
|
||||
// Block Definition
|
||||
{
|
||||
type: 'noodl_define_input',
|
||||
message0: '📥 Define input %1 type %2',
|
||||
args0: [
|
||||
{ type: 'field_input', name: 'NAME', text: 'myInput' },
|
||||
{ type: 'field_dropdown', name: 'TYPE', options: [
|
||||
['any', '*'],
|
||||
['string', 'string'],
|
||||
['number', 'number'],
|
||||
['boolean', 'boolean'],
|
||||
['object', 'object'],
|
||||
['array', 'array']
|
||||
]}
|
||||
],
|
||||
colour: 230,
|
||||
tooltip: 'Defines an input port that appears on the node',
|
||||
helpUrl: ''
|
||||
}
|
||||
|
||||
// Generator
|
||||
Blockly.JavaScript['noodl_define_input'] = function(block) {
|
||||
// No runtime code - used for I/O detection only
|
||||
return '';
|
||||
};
|
||||
```
|
||||
|
||||
### noodl_get_input
|
||||
|
||||
Gets a value from a node input.
|
||||
|
||||
```javascript
|
||||
// Block Definition
|
||||
{
|
||||
type: 'noodl_get_input',
|
||||
message0: '📥 get input %1',
|
||||
args0: [
|
||||
{ type: 'field_input', name: 'NAME', text: 'value' }
|
||||
],
|
||||
output: null, // Can connect to any type
|
||||
colour: 230,
|
||||
tooltip: 'Gets the value from an input port',
|
||||
helpUrl: ''
|
||||
}
|
||||
|
||||
// Generator
|
||||
Blockly.JavaScript['noodl_get_input'] = function(block) {
|
||||
var name = block.getFieldValue('NAME');
|
||||
var code = 'Inputs["' + name + '"]';
|
||||
return [code, Blockly.JavaScript.ORDER_MEMBER];
|
||||
};
|
||||
```
|
||||
|
||||
### noodl_define_output
|
||||
|
||||
Declares an output port on the node.
|
||||
|
||||
```javascript
|
||||
// Block Definition
|
||||
{
|
||||
type: 'noodl_define_output',
|
||||
message0: '📤 Define output %1 type %2',
|
||||
args0: [
|
||||
{ type: 'field_input', name: 'NAME', text: 'result' },
|
||||
{ type: 'field_dropdown', name: 'TYPE', options: [
|
||||
['any', '*'],
|
||||
['string', 'string'],
|
||||
['number', 'number'],
|
||||
['boolean', 'boolean'],
|
||||
['object', 'object'],
|
||||
['array', 'array']
|
||||
]}
|
||||
],
|
||||
colour: 230,
|
||||
tooltip: 'Defines an output port that appears on the node',
|
||||
helpUrl: ''
|
||||
}
|
||||
|
||||
// Generator
|
||||
Blockly.JavaScript['noodl_define_output'] = function(block) {
|
||||
// No runtime code - used for I/O detection only
|
||||
return '';
|
||||
};
|
||||
```
|
||||
|
||||
### noodl_set_output
|
||||
|
||||
Sets a value on a node output.
|
||||
|
||||
```javascript
|
||||
// Block Definition
|
||||
{
|
||||
type: 'noodl_set_output',
|
||||
message0: '📤 set output %1 to %2',
|
||||
args0: [
|
||||
{ type: 'field_input', name: 'NAME', text: 'result' },
|
||||
{ type: 'input_value', name: 'VALUE' }
|
||||
],
|
||||
previousStatement: null,
|
||||
nextStatement: null,
|
||||
colour: 230,
|
||||
tooltip: 'Sets the value of an output port',
|
||||
helpUrl: ''
|
||||
}
|
||||
|
||||
// Generator
|
||||
Blockly.JavaScript['noodl_set_output'] = function(block) {
|
||||
var name = block.getFieldValue('NAME');
|
||||
var value = Blockly.JavaScript.valueToCode(block, 'VALUE',
|
||||
Blockly.JavaScript.ORDER_ASSIGNMENT) || 'null';
|
||||
return 'Outputs["' + name + '"] = ' + value + ';\n';
|
||||
};
|
||||
```
|
||||
|
||||
### noodl_define_signal_input
|
||||
|
||||
Declares a signal input port.
|
||||
|
||||
```javascript
|
||||
// Block Definition
|
||||
{
|
||||
type: 'noodl_define_signal_input',
|
||||
message0: '⚡ Define signal input %1',
|
||||
args0: [
|
||||
{ type: 'field_input', name: 'NAME', text: 'trigger' }
|
||||
],
|
||||
colour: 180,
|
||||
tooltip: 'Defines a signal input that can trigger logic',
|
||||
helpUrl: ''
|
||||
}
|
||||
```
|
||||
|
||||
### noodl_define_signal_output
|
||||
|
||||
Declares a signal output port.
|
||||
|
||||
```javascript
|
||||
// Block Definition
|
||||
{
|
||||
type: 'noodl_define_signal_output',
|
||||
message0: '⚡ Define signal output %1',
|
||||
args0: [
|
||||
{ type: 'field_input', name: 'NAME', text: 'done' }
|
||||
],
|
||||
colour: 180,
|
||||
tooltip: 'Defines a signal output that can trigger other nodes',
|
||||
helpUrl: ''
|
||||
}
|
||||
```
|
||||
|
||||
### noodl_send_signal
|
||||
|
||||
Sends a signal output.
|
||||
|
||||
```javascript
|
||||
// Block Definition
|
||||
{
|
||||
type: 'noodl_send_signal',
|
||||
message0: '⚡ send signal %1',
|
||||
args0: [
|
||||
{ type: 'field_input', name: 'NAME', text: 'done' }
|
||||
],
|
||||
previousStatement: null,
|
||||
nextStatement: null,
|
||||
colour: 180,
|
||||
tooltip: 'Sends a signal to connected nodes',
|
||||
helpUrl: ''
|
||||
}
|
||||
|
||||
// Generator
|
||||
Blockly.JavaScript['noodl_send_signal'] = function(block) {
|
||||
var name = block.getFieldValue('NAME');
|
||||
return 'this.sendSignalOnOutput("' + name + '");\n';
|
||||
};
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
## Variables Blocks
|
||||
|
||||
### noodl_get_variable
|
||||
|
||||
Gets a global variable value.
|
||||
|
||||
```javascript
|
||||
// Block Definition
|
||||
{
|
||||
type: 'noodl_get_variable',
|
||||
message0: '📖 get variable %1',
|
||||
args0: [
|
||||
{ type: 'field_input', name: 'NAME', text: 'myVariable' }
|
||||
],
|
||||
output: null,
|
||||
colour: 330,
|
||||
tooltip: 'Gets the value of a global Noodl variable',
|
||||
helpUrl: ''
|
||||
}
|
||||
|
||||
// Generator
|
||||
Blockly.JavaScript['noodl_get_variable'] = function(block) {
|
||||
var name = block.getFieldValue('NAME');
|
||||
var code = 'Noodl.Variables["' + name + '"]';
|
||||
return [code, Blockly.JavaScript.ORDER_MEMBER];
|
||||
};
|
||||
```
|
||||
|
||||
### noodl_set_variable
|
||||
|
||||
Sets a global variable value.
|
||||
|
||||
```javascript
|
||||
// Block Definition
|
||||
{
|
||||
type: 'noodl_set_variable',
|
||||
message0: '✏️ set variable %1 to %2',
|
||||
args0: [
|
||||
{ type: 'field_input', name: 'NAME', text: 'myVariable' },
|
||||
{ type: 'input_value', name: 'VALUE' }
|
||||
],
|
||||
previousStatement: null,
|
||||
nextStatement: null,
|
||||
colour: 330,
|
||||
tooltip: 'Sets the value of a global Noodl variable',
|
||||
helpUrl: ''
|
||||
}
|
||||
|
||||
// Generator
|
||||
Blockly.JavaScript['noodl_set_variable'] = function(block) {
|
||||
var name = block.getFieldValue('NAME');
|
||||
var value = Blockly.JavaScript.valueToCode(block, 'VALUE',
|
||||
Blockly.JavaScript.ORDER_ASSIGNMENT) || 'null';
|
||||
return 'Noodl.Variables["' + name + '"] = ' + value + ';\n';
|
||||
};
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
## Objects Blocks
|
||||
|
||||
### noodl_get_object
|
||||
|
||||
Gets an object by ID.
|
||||
|
||||
```javascript
|
||||
// Block Definition
|
||||
{
|
||||
type: 'noodl_get_object',
|
||||
message0: '📦 get object %1',
|
||||
args0: [
|
||||
{ type: 'input_value', name: 'ID', check: 'String' }
|
||||
],
|
||||
output: 'Object',
|
||||
colour: 20,
|
||||
tooltip: 'Gets a Noodl Object by its ID',
|
||||
helpUrl: ''
|
||||
}
|
||||
|
||||
// Generator
|
||||
Blockly.JavaScript['noodl_get_object'] = function(block) {
|
||||
var id = Blockly.JavaScript.valueToCode(block, 'ID',
|
||||
Blockly.JavaScript.ORDER_NONE) || '""';
|
||||
var code = 'Noodl.Objects[' + id + ']';
|
||||
return [code, Blockly.JavaScript.ORDER_MEMBER];
|
||||
};
|
||||
```
|
||||
|
||||
### noodl_get_object_property
|
||||
|
||||
Gets a property from an object.
|
||||
|
||||
```javascript
|
||||
// Block Definition
|
||||
{
|
||||
type: 'noodl_get_object_property',
|
||||
message0: '📖 get %1 from object %2',
|
||||
args0: [
|
||||
{ type: 'field_input', name: 'PROPERTY', text: 'name' },
|
||||
{ type: 'input_value', name: 'OBJECT' }
|
||||
],
|
||||
output: null,
|
||||
colour: 20,
|
||||
tooltip: 'Gets a property value from an object',
|
||||
helpUrl: ''
|
||||
}
|
||||
|
||||
// Generator
|
||||
Blockly.JavaScript['noodl_get_object_property'] = function(block) {
|
||||
var property = block.getFieldValue('PROPERTY');
|
||||
var object = Blockly.JavaScript.valueToCode(block, 'OBJECT',
|
||||
Blockly.JavaScript.ORDER_MEMBER) || '{}';
|
||||
var code = object + '["' + property + '"]';
|
||||
return [code, Blockly.JavaScript.ORDER_MEMBER];
|
||||
};
|
||||
```
|
||||
|
||||
### noodl_set_object_property
|
||||
|
||||
Sets a property on an object.
|
||||
|
||||
```javascript
|
||||
// Block Definition
|
||||
{
|
||||
type: 'noodl_set_object_property',
|
||||
message0: '✏️ set %1 on object %2 to %3',
|
||||
args0: [
|
||||
{ type: 'field_input', name: 'PROPERTY', text: 'name' },
|
||||
{ type: 'input_value', name: 'OBJECT' },
|
||||
{ type: 'input_value', name: 'VALUE' }
|
||||
],
|
||||
previousStatement: null,
|
||||
nextStatement: null,
|
||||
colour: 20,
|
||||
tooltip: 'Sets a property value on an object',
|
||||
helpUrl: ''
|
||||
}
|
||||
|
||||
// Generator
|
||||
Blockly.JavaScript['noodl_set_object_property'] = function(block) {
|
||||
var property = block.getFieldValue('PROPERTY');
|
||||
var object = Blockly.JavaScript.valueToCode(block, 'OBJECT',
|
||||
Blockly.JavaScript.ORDER_MEMBER) || '{}';
|
||||
var value = Blockly.JavaScript.valueToCode(block, 'VALUE',
|
||||
Blockly.JavaScript.ORDER_ASSIGNMENT) || 'null';
|
||||
return object + '["' + property + '"] = ' + value + ';\n';
|
||||
};
|
||||
```
|
||||
|
||||
### noodl_create_object
|
||||
|
||||
Creates a new object.
|
||||
|
||||
```javascript
|
||||
// Block Definition
|
||||
{
|
||||
type: 'noodl_create_object',
|
||||
message0: '➕ create object with ID %1',
|
||||
args0: [
|
||||
{ type: 'input_value', name: 'ID', check: 'String' }
|
||||
],
|
||||
output: 'Object',
|
||||
colour: 20,
|
||||
tooltip: 'Creates a new Noodl Object with the given ID',
|
||||
helpUrl: ''
|
||||
}
|
||||
|
||||
// Generator
|
||||
Blockly.JavaScript['noodl_create_object'] = function(block) {
|
||||
var id = Blockly.JavaScript.valueToCode(block, 'ID',
|
||||
Blockly.JavaScript.ORDER_NONE) || 'Noodl.Object.guid()';
|
||||
var code = 'Noodl.Object.create(' + id + ')';
|
||||
return [code, Blockly.JavaScript.ORDER_FUNCTION_CALL];
|
||||
};
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
## Arrays Blocks
|
||||
|
||||
### noodl_get_array
|
||||
|
||||
Gets an array by name.
|
||||
|
||||
```javascript
|
||||
// Block Definition
|
||||
{
|
||||
type: 'noodl_get_array',
|
||||
message0: '📋 get array %1',
|
||||
args0: [
|
||||
{ type: 'field_input', name: 'NAME', text: 'myArray' }
|
||||
],
|
||||
output: 'Array',
|
||||
colour: 260,
|
||||
tooltip: 'Gets a Noodl Array by name',
|
||||
helpUrl: ''
|
||||
}
|
||||
|
||||
// Generator
|
||||
Blockly.JavaScript['noodl_get_array'] = function(block) {
|
||||
var name = block.getFieldValue('NAME');
|
||||
var code = 'Noodl.Arrays["' + name + '"]';
|
||||
return [code, Blockly.JavaScript.ORDER_MEMBER];
|
||||
};
|
||||
```
|
||||
|
||||
### noodl_array_add
|
||||
|
||||
Adds an item to an array.
|
||||
|
||||
```javascript
|
||||
// Block Definition
|
||||
{
|
||||
type: 'noodl_array_add',
|
||||
message0: '➕ add %1 to array %2',
|
||||
args0: [
|
||||
{ type: 'input_value', name: 'ITEM' },
|
||||
{ type: 'input_value', name: 'ARRAY', check: 'Array' }
|
||||
],
|
||||
previousStatement: null,
|
||||
nextStatement: null,
|
||||
colour: 260,
|
||||
tooltip: 'Adds an item to the end of an array',
|
||||
helpUrl: ''
|
||||
}
|
||||
|
||||
// Generator
|
||||
Blockly.JavaScript['noodl_array_add'] = function(block) {
|
||||
var item = Blockly.JavaScript.valueToCode(block, 'ITEM',
|
||||
Blockly.JavaScript.ORDER_NONE) || 'null';
|
||||
var array = Blockly.JavaScript.valueToCode(block, 'ARRAY',
|
||||
Blockly.JavaScript.ORDER_MEMBER) || '[]';
|
||||
return array + '.push(' + item + ');\n';
|
||||
};
|
||||
```
|
||||
|
||||
### noodl_array_remove
|
||||
|
||||
Removes an item from an array.
|
||||
|
||||
```javascript
|
||||
// Block Definition
|
||||
{
|
||||
type: 'noodl_array_remove',
|
||||
message0: '➖ remove %1 from array %2',
|
||||
args0: [
|
||||
{ type: 'input_value', name: 'ITEM' },
|
||||
{ type: 'input_value', name: 'ARRAY', check: 'Array' }
|
||||
],
|
||||
previousStatement: null,
|
||||
nextStatement: null,
|
||||
colour: 260,
|
||||
tooltip: 'Removes an item from an array',
|
||||
helpUrl: ''
|
||||
}
|
||||
|
||||
// Generator
|
||||
Blockly.JavaScript['noodl_array_remove'] = function(block) {
|
||||
var item = Blockly.JavaScript.valueToCode(block, 'ITEM',
|
||||
Blockly.JavaScript.ORDER_NONE) || 'null';
|
||||
var array = Blockly.JavaScript.valueToCode(block, 'ARRAY',
|
||||
Blockly.JavaScript.ORDER_MEMBER) || '[]';
|
||||
return array + '.splice(' + array + '.indexOf(' + item + '), 1);\n';
|
||||
};
|
||||
```
|
||||
|
||||
### noodl_array_length
|
||||
|
||||
Gets the length of an array.
|
||||
|
||||
```javascript
|
||||
// Block Definition
|
||||
{
|
||||
type: 'noodl_array_length',
|
||||
message0: '🔢 length of array %1',
|
||||
args0: [
|
||||
{ type: 'input_value', name: 'ARRAY', check: 'Array' }
|
||||
],
|
||||
output: 'Number',
|
||||
colour: 260,
|
||||
tooltip: 'Gets the number of items in an array',
|
||||
helpUrl: ''
|
||||
}
|
||||
|
||||
// Generator
|
||||
Blockly.JavaScript['noodl_array_length'] = function(block) {
|
||||
var array = Blockly.JavaScript.valueToCode(block, 'ARRAY',
|
||||
Blockly.JavaScript.ORDER_MEMBER) || '[]';
|
||||
var code = array + '.length';
|
||||
return [code, Blockly.JavaScript.ORDER_MEMBER];
|
||||
};
|
||||
```
|
||||
|
||||
### noodl_array_foreach
|
||||
|
||||
Loops over array items.
|
||||
|
||||
```javascript
|
||||
// Block Definition
|
||||
{
|
||||
type: 'noodl_array_foreach',
|
||||
message0: '🔄 for each %1 in %2',
|
||||
args0: [
|
||||
{ type: 'field_variable', name: 'VAR', variable: 'item' },
|
||||
{ type: 'input_value', name: 'ARRAY', check: 'Array' }
|
||||
],
|
||||
message1: 'do %1',
|
||||
args1: [
|
||||
{ type: 'input_statement', name: 'DO' }
|
||||
],
|
||||
previousStatement: null,
|
||||
nextStatement: null,
|
||||
colour: 260,
|
||||
tooltip: 'Executes code for each item in the array',
|
||||
helpUrl: ''
|
||||
}
|
||||
|
||||
// Generator
|
||||
Blockly.JavaScript['noodl_array_foreach'] = function(block) {
|
||||
var variable = Blockly.JavaScript.nameDB_.getName(
|
||||
block.getFieldValue('VAR'), Blockly.VARIABLE_CATEGORY_NAME);
|
||||
var array = Blockly.JavaScript.valueToCode(block, 'ARRAY',
|
||||
Blockly.JavaScript.ORDER_MEMBER) || '[]';
|
||||
var statements = Blockly.JavaScript.statementToCode(block, 'DO');
|
||||
return 'for (var ' + variable + ' of ' + array + ') {\n' +
|
||||
statements + '}\n';
|
||||
};
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
## Event Blocks
|
||||
|
||||
### noodl_on_signal
|
||||
|
||||
Event handler for when a signal input is triggered.
|
||||
|
||||
```javascript
|
||||
// Block Definition
|
||||
{
|
||||
type: 'noodl_on_signal',
|
||||
message0: '⚡ when %1 is triggered',
|
||||
args0: [
|
||||
{ type: 'field_input', name: 'SIGNAL', text: 'trigger' }
|
||||
],
|
||||
message1: 'do %1',
|
||||
args1: [
|
||||
{ type: 'input_statement', name: 'DO' }
|
||||
],
|
||||
colour: 180,
|
||||
tooltip: 'Runs code when the signal input is triggered',
|
||||
helpUrl: ''
|
||||
}
|
||||
|
||||
// Generator - This is a special case, generates a handler function
|
||||
Blockly.JavaScript['noodl_on_signal'] = function(block) {
|
||||
var signal = block.getFieldValue('SIGNAL');
|
||||
var statements = Blockly.JavaScript.statementToCode(block, 'DO');
|
||||
// This generates a named handler that the runtime will call
|
||||
return '// Handler for signal: ' + signal + '\n' +
|
||||
'function _onSignal_' + signal + '() {\n' +
|
||||
statements +
|
||||
'}\n';
|
||||
};
|
||||
```
|
||||
|
||||
### noodl_on_variable_change
|
||||
|
||||
Event handler for when a variable changes.
|
||||
|
||||
```javascript
|
||||
// Block Definition
|
||||
{
|
||||
type: 'noodl_on_variable_change',
|
||||
message0: '👁️ when variable %1 changes',
|
||||
args0: [
|
||||
{ type: 'field_input', name: 'NAME', text: 'myVariable' }
|
||||
],
|
||||
message1: 'do %1',
|
||||
args1: [
|
||||
{ type: 'input_statement', name: 'DO' }
|
||||
],
|
||||
colour: 330,
|
||||
tooltip: 'Runs code when the variable value changes',
|
||||
helpUrl: ''
|
||||
}
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
## I/O Detection Algorithm
|
||||
|
||||
```typescript
|
||||
interface DetectedIO {
|
||||
inputs: Array<{ name: string; type: string }>;
|
||||
outputs: Array<{ name: string; type: string }>;
|
||||
signalInputs: string[];
|
||||
signalOutputs: string[];
|
||||
}
|
||||
|
||||
function detectIO(workspace: Blockly.Workspace): DetectedIO {
|
||||
const result: DetectedIO = {
|
||||
inputs: [],
|
||||
outputs: [],
|
||||
signalInputs: [],
|
||||
signalOutputs: []
|
||||
};
|
||||
|
||||
const blocks = workspace.getAllBlocks(false);
|
||||
|
||||
for (const block of blocks) {
|
||||
switch (block.type) {
|
||||
case 'noodl_define_input':
|
||||
result.inputs.push({
|
||||
name: block.getFieldValue('NAME'),
|
||||
type: block.getFieldValue('TYPE')
|
||||
});
|
||||
break;
|
||||
|
||||
case 'noodl_get_input':
|
||||
// Auto-detect from usage if not explicitly defined
|
||||
const inputName = block.getFieldValue('NAME');
|
||||
if (!result.inputs.find(i => i.name === inputName)) {
|
||||
result.inputs.push({ name: inputName, type: '*' });
|
||||
}
|
||||
break;
|
||||
|
||||
case 'noodl_define_output':
|
||||
result.outputs.push({
|
||||
name: block.getFieldValue('NAME'),
|
||||
type: block.getFieldValue('TYPE')
|
||||
});
|
||||
break;
|
||||
|
||||
case 'noodl_set_output':
|
||||
// Auto-detect from usage
|
||||
const outputName = block.getFieldValue('NAME');
|
||||
if (!result.outputs.find(o => o.name === outputName)) {
|
||||
result.outputs.push({ name: outputName, type: '*' });
|
||||
}
|
||||
break;
|
||||
|
||||
case 'noodl_define_signal_input':
|
||||
case 'noodl_on_signal':
|
||||
const sigIn = block.getFieldValue('SIGNAL') || block.getFieldValue('NAME');
|
||||
if (!result.signalInputs.includes(sigIn)) {
|
||||
result.signalInputs.push(sigIn);
|
||||
}
|
||||
break;
|
||||
|
||||
case 'noodl_define_signal_output':
|
||||
case 'noodl_send_signal':
|
||||
const sigOut = block.getFieldValue('NAME');
|
||||
if (!result.signalOutputs.includes(sigOut)) {
|
||||
result.signalOutputs.push(sigOut);
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
## Toolbox Configuration
|
||||
|
||||
```javascript
|
||||
const LOGIC_BUILDER_TOOLBOX = {
|
||||
kind: 'categoryToolbox',
|
||||
contents: [
|
||||
{
|
||||
kind: 'category',
|
||||
name: 'Inputs/Outputs',
|
||||
colour: 230,
|
||||
contents: [
|
||||
{ kind: 'block', type: 'noodl_define_input' },
|
||||
{ kind: 'block', type: 'noodl_get_input' },
|
||||
{ kind: 'block', type: 'noodl_define_output' },
|
||||
{ kind: 'block', type: 'noodl_set_output' },
|
||||
{ kind: 'block', type: 'noodl_define_signal_input' },
|
||||
{ kind: 'block', type: 'noodl_define_signal_output' },
|
||||
{ kind: 'block', type: 'noodl_send_signal' }
|
||||
]
|
||||
},
|
||||
{
|
||||
kind: 'category',
|
||||
name: 'Events',
|
||||
colour: 180,
|
||||
contents: [
|
||||
{ kind: 'block', type: 'noodl_on_signal' },
|
||||
{ kind: 'block', type: 'noodl_on_variable_change' }
|
||||
]
|
||||
},
|
||||
{
|
||||
kind: 'category',
|
||||
name: 'Variables',
|
||||
colour: 330,
|
||||
contents: [
|
||||
{ kind: 'block', type: 'noodl_get_variable' },
|
||||
{ kind: 'block', type: 'noodl_set_variable' }
|
||||
]
|
||||
},
|
||||
{
|
||||
kind: 'category',
|
||||
name: 'Objects',
|
||||
colour: 20,
|
||||
contents: [
|
||||
{ kind: 'block', type: 'noodl_get_object' },
|
||||
{ kind: 'block', type: 'noodl_get_object_property' },
|
||||
{ kind: 'block', type: 'noodl_set_object_property' },
|
||||
{ kind: 'block', type: 'noodl_create_object' }
|
||||
]
|
||||
},
|
||||
{
|
||||
kind: 'category',
|
||||
name: 'Arrays',
|
||||
colour: 260,
|
||||
contents: [
|
||||
{ kind: 'block', type: 'noodl_get_array' },
|
||||
{ kind: 'block', type: 'noodl_array_add' },
|
||||
{ kind: 'block', type: 'noodl_array_remove' },
|
||||
{ kind: 'block', type: 'noodl_array_length' },
|
||||
{ kind: 'block', type: 'noodl_array_foreach' }
|
||||
]
|
||||
},
|
||||
{ kind: 'sep' },
|
||||
{
|
||||
kind: 'category',
|
||||
name: 'Logic',
|
||||
colour: 210,
|
||||
contents: [
|
||||
{ kind: 'block', type: 'controls_if' },
|
||||
{ kind: 'block', type: 'logic_compare' },
|
||||
{ kind: 'block', type: 'logic_operation' },
|
||||
{ kind: 'block', type: 'logic_negate' },
|
||||
{ kind: 'block', type: 'logic_boolean' },
|
||||
{ kind: 'block', type: 'logic_ternary' }
|
||||
]
|
||||
},
|
||||
{
|
||||
kind: 'category',
|
||||
name: 'Loops',
|
||||
colour: 120,
|
||||
contents: [
|
||||
{ kind: 'block', type: 'controls_repeat_ext' },
|
||||
{ kind: 'block', type: 'controls_whileUntil' },
|
||||
{ kind: 'block', type: 'controls_for' },
|
||||
{ kind: 'block', type: 'controls_flow_statements' }
|
||||
]
|
||||
},
|
||||
{
|
||||
kind: 'category',
|
||||
name: 'Math',
|
||||
colour: 230,
|
||||
contents: [
|
||||
{ kind: 'block', type: 'math_number' },
|
||||
{ kind: 'block', type: 'math_arithmetic' },
|
||||
{ kind: 'block', type: 'math_single' },
|
||||
{ kind: 'block', type: 'math_round' },
|
||||
{ kind: 'block', type: 'math_modulo' },
|
||||
{ kind: 'block', type: 'math_random_int' }
|
||||
]
|
||||
},
|
||||
{
|
||||
kind: 'category',
|
||||
name: 'Text',
|
||||
colour: 160,
|
||||
contents: [
|
||||
{ kind: 'block', type: 'text' },
|
||||
{ kind: 'block', type: 'text_join' },
|
||||
{ kind: 'block', type: 'text_length' },
|
||||
{ kind: 'block', type: 'text_isEmpty' },
|
||||
{ kind: 'block', type: 'text_indexOf' },
|
||||
{ kind: 'block', type: 'text_charAt' }
|
||||
]
|
||||
}
|
||||
]
|
||||
};
|
||||
|
||||
// Simplified toolbox for Expression Builder
|
||||
const EXPRESSION_BUILDER_TOOLBOX = {
|
||||
kind: 'categoryToolbox',
|
||||
contents: [
|
||||
{
|
||||
kind: 'category',
|
||||
name: 'Inputs',
|
||||
colour: 230,
|
||||
contents: [
|
||||
{ kind: 'block', type: 'noodl_define_input' },
|
||||
{ kind: 'block', type: 'noodl_get_input' }
|
||||
]
|
||||
},
|
||||
{
|
||||
kind: 'category',
|
||||
name: 'Variables',
|
||||
colour: 330,
|
||||
contents: [
|
||||
{ kind: 'block', type: 'noodl_get_variable' }
|
||||
]
|
||||
},
|
||||
{
|
||||
kind: 'category',
|
||||
name: 'Logic',
|
||||
colour: 210,
|
||||
contents: [
|
||||
{ kind: 'block', type: 'logic_compare' },
|
||||
{ kind: 'block', type: 'logic_operation' },
|
||||
{ kind: 'block', type: 'logic_negate' },
|
||||
{ kind: 'block', type: 'logic_boolean' },
|
||||
{ kind: 'block', type: 'logic_ternary' }
|
||||
]
|
||||
},
|
||||
{
|
||||
kind: 'category',
|
||||
name: 'Math',
|
||||
colour: 230,
|
||||
contents: [
|
||||
{ kind: 'block', type: 'math_number' },
|
||||
{ kind: 'block', type: 'math_arithmetic' },
|
||||
{ kind: 'block', type: 'math_single' },
|
||||
{ kind: 'block', type: 'math_round' }
|
||||
]
|
||||
},
|
||||
{
|
||||
kind: 'category',
|
||||
name: 'Text',
|
||||
colour: 160,
|
||||
contents: [
|
||||
{ kind: 'block', type: 'text' },
|
||||
{ kind: 'block', type: 'text_join' },
|
||||
{ kind: 'block', type: 'text_length' }
|
||||
]
|
||||
}
|
||||
]
|
||||
};
|
||||
```
|
||||
@@ -0,0 +1,53 @@
|
||||
# TASK-012 Changelog
|
||||
|
||||
Track all changes made during implementation.
|
||||
|
||||
---
|
||||
|
||||
## [Unreleased]
|
||||
|
||||
### Added
|
||||
- Initial task documentation (README.md, CHECKLIST.md, BLOCKS-SPEC.md)
|
||||
|
||||
### Changed
|
||||
- (none yet)
|
||||
|
||||
### Fixed
|
||||
- (none yet)
|
||||
|
||||
### Removed
|
||||
- (none yet)
|
||||
|
||||
---
|
||||
|
||||
## Session Log
|
||||
|
||||
### Session 1: [Date]
|
||||
**Duration:** X hours
|
||||
|
||||
**Changes:**
|
||||
-
|
||||
|
||||
**Files Modified:**
|
||||
-
|
||||
|
||||
**Notes:**
|
||||
-
|
||||
|
||||
---
|
||||
|
||||
### Session 2: [Date]
|
||||
**Duration:** X hours
|
||||
|
||||
**Changes:**
|
||||
-
|
||||
|
||||
**Files Modified:**
|
||||
-
|
||||
|
||||
**Notes:**
|
||||
-
|
||||
|
||||
---
|
||||
|
||||
(Continue adding sessions as work progresses)
|
||||
@@ -0,0 +1,276 @@
|
||||
# TASK-012 Implementation Checklist
|
||||
|
||||
## Prerequisites
|
||||
|
||||
- [ ] Read README.md completely
|
||||
- [ ] Review existing Function node implementation (`javascriptfunction.js`)
|
||||
- [ ] Review existing Expression node implementation (`expression.js`)
|
||||
- [ ] Understand Noodl's signal/output pattern
|
||||
- [ ] Create branch: `git checkout -b task/012-blockly-logic-builder`
|
||||
- [ ] Verify build works: `npm run dev`
|
||||
|
||||
---
|
||||
|
||||
## Phase A: Foundation (Week 1)
|
||||
|
||||
### A1: Install and Configure Blockly
|
||||
|
||||
- [ ] Add Blockly to package.json
|
||||
```bash
|
||||
cd packages/noodl-editor
|
||||
npm install blockly
|
||||
```
|
||||
- [ ] Verify Blockly types are available
|
||||
- [ ] Create basic test component
|
||||
- [ ] Create `src/editor/src/views/BlocklyEditor/` directory
|
||||
- [ ] Create `BlocklyWorkspace.tsx` - minimal React wrapper
|
||||
- [ ] Render basic workspace with default toolbox
|
||||
- [ ] Verify it displays in a test location
|
||||
|
||||
### A2: Create Basic Custom Blocks
|
||||
|
||||
- [ ] Create `NoodlBlocks.ts` - block definitions
|
||||
- [ ] `noodl_get_input` block
|
||||
- [ ] `noodl_set_output` block
|
||||
- [ ] `noodl_get_variable` block
|
||||
- [ ] `noodl_set_variable` block
|
||||
- [ ] Create `NoodlGenerators.ts` - JavaScript generators
|
||||
- [ ] Generator for `noodl_get_input` → `Inputs.name`
|
||||
- [ ] Generator for `noodl_set_output` → `Outputs.name = value`
|
||||
- [ ] Generator for `noodl_get_variable` → `Noodl.Variables.name`
|
||||
- [ ] Generator for `noodl_set_variable` → `Noodl.Variables.name = value`
|
||||
- [ ] Verify generated code in console
|
||||
|
||||
### A3: Storage Mechanism
|
||||
|
||||
- [ ] Implement workspace serialization
|
||||
- [ ] `workspaceToJson()` function
|
||||
- [ ] `jsonToWorkspace()` function
|
||||
- [ ] Test round-trip: create blocks → serialize → deserialize → verify same blocks
|
||||
- [ ] Document in NOTES.md
|
||||
|
||||
**Checkpoint A:** Basic Blockly renders, custom blocks work, serialization works
|
||||
|
||||
---
|
||||
|
||||
## Phase B: Logic Builder Node (Week 2)
|
||||
|
||||
### B1: Node Definition
|
||||
|
||||
- [ ] Create `logic-builder.js` in `packages/noodl-runtime/src/nodes/std-library/`
|
||||
- [ ] Define node structure:
|
||||
```javascript
|
||||
name: 'noodl.logic.LogicBuilder',
|
||||
displayNodeName: 'Logic Builder',
|
||||
category: 'Logic',
|
||||
color: 'logic'
|
||||
```
|
||||
- [ ] Add `blocklyWorkspace` parameter (string, stores JSON)
|
||||
- [ ] Add `_internal` for code execution state
|
||||
- [ ] Register in `nodelibraryexport.js`
|
||||
- [ ] Verify node appears in node picker
|
||||
|
||||
### B2: Dynamic Port Registration
|
||||
|
||||
- [ ] Create `IODetector.ts` - parses workspace for I/O blocks
|
||||
- [ ] `detectInputs(workspace)` → `[{name, type}]`
|
||||
- [ ] `detectOutputs(workspace)` → `[{name, type}]`
|
||||
- [ ] `detectSignalInputs(workspace)` → `[name]`
|
||||
- [ ] `detectSignalOutputs(workspace)` → `[name]`
|
||||
- [ ] Implement `registerInputIfNeeded()` in node
|
||||
- [ ] Implement `updatePorts()` in setup function
|
||||
- [ ] Test: add Input block → port appears on node
|
||||
|
||||
### B3: Code Execution
|
||||
|
||||
- [ ] Generate complete function from workspace
|
||||
- [ ] Create execution context with Noodl API access
|
||||
- [ ] Wire signal inputs to trigger execution
|
||||
- [ ] Wire outputs to flag dirty and update
|
||||
- [ ] Test: simple input → output flow
|
||||
|
||||
### B4: Editor Integration (Modal)
|
||||
|
||||
- [ ] Create property panel button "Edit Logic Blocks"
|
||||
- [ ] Create modal component `LogicBuilderModal.tsx`
|
||||
- [ ] Load workspace from node parameter
|
||||
- [ ] Save workspace on close
|
||||
- [ ] Wire up to property panel
|
||||
|
||||
**Checkpoint B:** Logic Builder node works end-to-end with modal editor
|
||||
|
||||
---
|
||||
|
||||
## Phase C: Tabbed Canvas System (Week 3)
|
||||
|
||||
### C1: Tab Infrastructure
|
||||
|
||||
- [ ] Create `CanvasTabs.tsx` component
|
||||
- [ ] Define tab state interface:
|
||||
```typescript
|
||||
interface CanvasTab {
|
||||
id: string;
|
||||
type: 'canvas' | 'logic-builder';
|
||||
nodeId?: string;
|
||||
nodeName?: string;
|
||||
}
|
||||
```
|
||||
- [ ] Create tab context/store
|
||||
- [ ] Integrate with NodeGraphEditor container
|
||||
|
||||
### C2: Tab Behavior
|
||||
|
||||
- [ ] "Canvas" tab always present (index 0)
|
||||
- [ ] "Edit Logic Blocks" opens new tab
|
||||
- [ ] Tab title = node display name
|
||||
- [ ] Close button on Logic Builder tabs
|
||||
- [ ] Clicking tab switches view
|
||||
- [ ] Track component scope - reset tabs on component change
|
||||
|
||||
### C3: Workspace in Tab
|
||||
|
||||
- [ ] Render Blockly workspace in tab content area
|
||||
- [ ] Maintain workspace state per tab
|
||||
- [ ] Handle resize when tab dimensions change
|
||||
- [ ] Auto-save workspace changes (debounced)
|
||||
|
||||
### C4: Polish
|
||||
|
||||
- [ ] Tab styling consistent with editor theme
|
||||
- [ ] Unsaved changes indicator (dot on tab)
|
||||
- [ ] Keyboard shortcut: Escape closes tab (returns to canvas)
|
||||
- [ ] Smooth transitions between tabs
|
||||
|
||||
**Checkpoint C:** Tabbed editing experience works smoothly
|
||||
|
||||
---
|
||||
|
||||
## Phase D: Expression Builder Node (Week 4)
|
||||
|
||||
### D1: Simplified Workspace Configuration
|
||||
|
||||
- [ ] Create `ExpressionBuilderToolbox.ts` - limited block set
|
||||
- [ ] Math blocks only
|
||||
- [ ] Logic/comparison blocks
|
||||
- [ ] Text blocks
|
||||
- [ ] Variable get (no set)
|
||||
- [ ] Input get only
|
||||
- [ ] NO signal blocks
|
||||
- [ ] NO event blocks
|
||||
- [ ] Single "result" output (auto-generated)
|
||||
|
||||
### D2: Node Definition
|
||||
|
||||
- [ ] Create `expression-builder.js`
|
||||
- [ ] Single output: `result` type `*`
|
||||
- [ ] Inputs auto-detected from "Get Input" blocks
|
||||
- [ ] Expression evaluated on any input change
|
||||
|
||||
### D3: Inline/Small Modal Editor
|
||||
|
||||
- [ ] Compact Blockly workspace
|
||||
- [ ] Horizontal layout if possible
|
||||
- [ ] Or small modal (not full tab)
|
||||
- [ ] Quick open/close behavior
|
||||
|
||||
### D4: Type Inference
|
||||
|
||||
- [ ] Detect result type from blocks
|
||||
- [ ] Provide typed outputs: `asString`, `asNumber`, `asBoolean`
|
||||
- [ ] Match Expression node pattern
|
||||
|
||||
**Checkpoint D:** Expression Builder provides quick visual expressions
|
||||
|
||||
---
|
||||
|
||||
## Phase E: Full Block Library & Polish (Weeks 5-6)
|
||||
|
||||
### E1: Complete Tier 1 Blocks
|
||||
|
||||
#### Objects Blocks
|
||||
- [ ] `noodl_get_object` - Get Object by ID
|
||||
- [ ] `noodl_get_object_property` - Get property from object
|
||||
- [ ] `noodl_set_object_property` - Set property on object
|
||||
- [ ] `noodl_create_object` - Create new object with ID
|
||||
- [ ] `noodl_on_object_change` - Event: when object changes
|
||||
|
||||
#### Arrays Blocks
|
||||
- [ ] `noodl_get_array` - Get Array by name
|
||||
- [ ] `noodl_array_add` - Add item to array
|
||||
- [ ] `noodl_array_remove` - Remove item from array
|
||||
- [ ] `noodl_array_length` - Get array length
|
||||
- [ ] `noodl_array_foreach` - Loop over array
|
||||
- [ ] `noodl_on_array_change` - Event: when array changes
|
||||
|
||||
#### Event/Signal Blocks
|
||||
- [ ] `noodl_on_signal` - When signal input triggered
|
||||
- [ ] `noodl_send_signal` - Send signal output
|
||||
- [ ] `noodl_define_signal_input` - Declare signal input
|
||||
- [ ] `noodl_define_signal_output` - Declare signal output
|
||||
|
||||
### E2: Code Viewer
|
||||
|
||||
- [ ] Add "View Code" button to I/O summary panel
|
||||
- [ ] Create `CodeViewer.tsx` component
|
||||
- [ ] Display generated JavaScript
|
||||
- [ ] Read-only (not editable)
|
||||
- [ ] Syntax highlighting (monaco-editor or prism)
|
||||
- [ ] Collapsible panel
|
||||
|
||||
### E3: Rename Existing Nodes
|
||||
|
||||
- [ ] `expression.js` → displayName "JavaScript Expression"
|
||||
- [ ] `javascriptfunction.js` → displayName "JavaScript Function"
|
||||
- [ ] Verify no breaking changes to existing projects
|
||||
- [ ] Update node picker categories/search tags
|
||||
|
||||
### E4: Testing
|
||||
|
||||
- [ ] Unit tests for each block's code generation
|
||||
- [ ] Unit tests for I/O detection
|
||||
- [ ] Integration test: Logic Builder with Variables
|
||||
- [ ] Integration test: Logic Builder with Objects
|
||||
- [ ] Integration test: Logic Builder with Arrays
|
||||
- [ ] Integration test: Signal flow
|
||||
- [ ] Manual test checklist (see README.md)
|
||||
|
||||
### E5: Documentation
|
||||
|
||||
- [ ] User documentation: "Visual Logic with Logic Builder"
|
||||
- [ ] User documentation: "Quick Expressions with Expression Builder"
|
||||
- [ ] Update node reference docs
|
||||
- [ ] Add tooltips/help text to blocks
|
||||
|
||||
**Checkpoint E:** Feature complete, tested, documented
|
||||
|
||||
---
|
||||
|
||||
## Final Review
|
||||
|
||||
- [ ] All success criteria from README met
|
||||
- [ ] No TypeScript errors
|
||||
- [ ] No console warnings/errors
|
||||
- [ ] Performance acceptable (no lag with 50+ blocks)
|
||||
- [ ] Works in deployed preview
|
||||
- [ ] Code review completed
|
||||
- [ ] PR ready for merge
|
||||
|
||||
---
|
||||
|
||||
## Session Tracking
|
||||
|
||||
Use this section to track progress across development sessions:
|
||||
|
||||
### Session 1: [Date]
|
||||
- Started:
|
||||
- Completed:
|
||||
- Blockers:
|
||||
- Next:
|
||||
|
||||
### Session 2: [Date]
|
||||
- Started:
|
||||
- Completed:
|
||||
- Blockers:
|
||||
- Next:
|
||||
|
||||
(Continue as needed)
|
||||
@@ -0,0 +1,114 @@
|
||||
# TASK-012 Working Notes
|
||||
|
||||
Use this file to capture discoveries, decisions, and research during implementation.
|
||||
|
||||
---
|
||||
|
||||
## Research Notes
|
||||
|
||||
### Blockly Documentation References
|
||||
|
||||
- [Getting Started](https://developers.google.com/blockly/guides/get-started)
|
||||
- [Custom Blocks](https://developers.google.com/blockly/guides/create-custom-blocks/overview)
|
||||
- [Code Generators](https://developers.google.com/blockly/guides/create-custom-blocks/generating-code)
|
||||
- [Toolbox Configuration](https://developers.google.com/blockly/guides/configure/web/toolbox)
|
||||
- [Workspace Serialization](https://developers.google.com/blockly/guides/configure/web/serialization)
|
||||
|
||||
### Key Blockly Concepts
|
||||
|
||||
- **Workspace**: The canvas where blocks are placed
|
||||
- **Toolbox**: The sidebar menu of available blocks
|
||||
- **Block Definition**: JSON or JS object defining block appearance and connections
|
||||
- **Generator**: Function that converts block to code
|
||||
- **Mutator**: Dynamic block that can change shape (e.g., if/elseif/else)
|
||||
|
||||
### Blockly React Integration
|
||||
|
||||
Options:
|
||||
1. **@blockly/react** - Official React wrapper (may have limitations)
|
||||
2. **Direct integration** - Use Blockly.inject() in useEffect
|
||||
|
||||
Research needed: Which approach works better with our build system?
|
||||
|
||||
---
|
||||
|
||||
## Design Decisions
|
||||
|
||||
### Decision 1: [Topic]
|
||||
**Date:**
|
||||
**Context:**
|
||||
**Options:**
|
||||
1.
|
||||
2.
|
||||
|
||||
**Decision:**
|
||||
**Rationale:**
|
||||
|
||||
---
|
||||
|
||||
### Decision 2: [Topic]
|
||||
**Date:**
|
||||
**Context:**
|
||||
**Options:**
|
||||
1.
|
||||
2.
|
||||
|
||||
**Decision:**
|
||||
**Rationale:**
|
||||
|
||||
---
|
||||
|
||||
## Technical Discoveries
|
||||
|
||||
### Discovery 1: [Topic]
|
||||
**Date:**
|
||||
**Finding:**
|
||||
|
||||
**Impact:**
|
||||
|
||||
---
|
||||
|
||||
## Questions to Resolve
|
||||
|
||||
- [ ] Q1:
|
||||
- [ ] Q2:
|
||||
- [ ] Q3:
|
||||
|
||||
---
|
||||
|
||||
## Code Snippets & Patterns
|
||||
|
||||
### Pattern: [Name]
|
||||
```javascript
|
||||
// Code here
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
## Related Files in Codebase
|
||||
|
||||
Files to study:
|
||||
- `packages/noodl-runtime/src/nodes/std-library/javascriptfunction.js` - Function node pattern
|
||||
- `packages/noodl-runtime/src/nodes/std-library/expression.js` - Expression node pattern
|
||||
- `packages/noodl-editor/src/editor/src/views/panels/propertyeditor/` - Property panel patterns
|
||||
|
||||
---
|
||||
|
||||
## Meeting Notes / Discussions
|
||||
|
||||
### [Date]: [Topic]
|
||||
**Participants:**
|
||||
**Summary:**
|
||||
**Action Items:**
|
||||
|
||||
---
|
||||
|
||||
## Open Issues
|
||||
|
||||
1. **Issue:**
|
||||
**Status:**
|
||||
**Notes:**
|
||||
|
||||
2. **Issue:**
|
||||
**Status:**
|
||||
**Notes:**
|
||||
@@ -0,0 +1,519 @@
|
||||
# TASK-012: Blockly Visual Logic Integration
|
||||
|
||||
## Metadata
|
||||
|
||||
| Field | Value |
|
||||
|-------|-------|
|
||||
| **ID** | TASK-012 |
|
||||
| **Phase** | Phase 3 (Editor UX Overhaul) |
|
||||
| **Priority** | 🟠 High |
|
||||
| **Difficulty** | 🔴 Hard |
|
||||
| **Estimated Time** | 4-6 weeks |
|
||||
| **Prerequisites** | TASK-006 (Expression Overhaul) recommended but not blocking |
|
||||
| **Branch** | `task/012-blockly-logic-builder` |
|
||||
|
||||
---
|
||||
|
||||
## Objective
|
||||
|
||||
Integrate Google Blockly into Nodegx to provide visual block-based programming as a bridge between nocode nodes and JavaScript, enabling users to build complex logic without writing code.
|
||||
|
||||
---
|
||||
|
||||
## Background
|
||||
|
||||
### The "JavaScript Cliff" Problem
|
||||
|
||||
Nodegx inherits Noodl's powerful but intimidating transition from visual nodes to code:
|
||||
|
||||
```
|
||||
NoCode Zone JS Zone
|
||||
───────────── ────────
|
||||
Visual nodes ─────[CLIFF]─────► Expression/Function nodes
|
||||
Condition node Noodl.Variables.isLoggedIn ? x : y
|
||||
Boolean node Inputs.a + Inputs.b
|
||||
String Format Outputs.result = computation
|
||||
```
|
||||
|
||||
Current observations from coaching Noodl users:
|
||||
- The built-in nocode nodes become limited quickly
|
||||
- Teaching customization often requires saying "actually an expression would be better here"
|
||||
- Most people resist dipping into JavaScript - it's a significant turnoff
|
||||
- The original creators imagined users would be tempted into JS gradually, but this rarely happens
|
||||
|
||||
### The Blockly Solution
|
||||
|
||||
Blockly provides visual block-based programming that:
|
||||
- Eliminates syntax anxiety (no semicolons, parentheses, typos)
|
||||
- Makes logic tangible and manipulable
|
||||
- Generates real JavaScript that curious users can inspect
|
||||
- Has proven success (Scratch, Code.org, MakeCode, MIT App Inventor)
|
||||
|
||||
This is similar to our JSON editor approach: visual nocode option available, with code view for the curious.
|
||||
|
||||
### Why Blockly?
|
||||
|
||||
Research confirms Blockly is the right choice:
|
||||
- **Industry standard**: Powers Scratch 3.0, Code.org, Microsoft MakeCode, MIT App Inventor
|
||||
- **Active development**: Transitioned to Raspberry Pi Foundation (November 2025) ensuring education-focused stewardship
|
||||
- **Mature library**: 13+ years of development, extensive documentation
|
||||
- **Embeddable**: 100% client-side, ~500KB, no server dependencies
|
||||
- **Customizable**: Full control over toolbox, blocks, and code generation
|
||||
- **No real alternatives**: Other "alternatives" are either built on Blockly or complete platforms (not embeddable libraries)
|
||||
|
||||
---
|
||||
|
||||
## Current State
|
||||
|
||||
### Existing Code Nodes
|
||||
|
||||
| Node | Purpose | Limitation |
|
||||
|------|---------|------------|
|
||||
| **Expression** | Single expression evaluation | Requires JS syntax knowledge |
|
||||
| **Function** | Multi-line JavaScript | Full JS required |
|
||||
| **Script** | External script loading | Advanced use case |
|
||||
|
||||
### User Pain Points
|
||||
|
||||
1. **Backend integration barrier**: "How do I hook up my backend?" often requires Function nodes
|
||||
2. **Conditional logic complexity**: Even simple if/else requires Expression node JS
|
||||
3. **Data transformation**: Mapping/filtering arrays requires JS knowledge
|
||||
4. **No gradual learning path**: Jump from visual to text is too steep
|
||||
|
||||
---
|
||||
|
||||
## Desired State
|
||||
|
||||
Two new node types that provide visual block-based logic:
|
||||
|
||||
### 1. Logic Builder Node
|
||||
|
||||
Full-featured Blockly workspace for complex, event-driven logic:
|
||||
|
||||
```
|
||||
┌─────────────────────────────────────┐
|
||||
│ Logic Builder: "ProcessOrder" │
|
||||
│ │
|
||||
│ ○ orderData result ○ │
|
||||
│ ○ userInfo error ○ │
|
||||
│ ⚡ process ⚡ success │
|
||||
│ ⚡ failure │
|
||||
│ │
|
||||
│ [Edit Logic Blocks] │
|
||||
└─────────────────────────────────────┘
|
||||
```
|
||||
|
||||
- Multiple inputs and outputs (data and signals)
|
||||
- Event-driven logic (when signal triggered, do X)
|
||||
- Full Noodl API access (Variables, Objects, Arrays, Records)
|
||||
- Tabbed editing experience in node canvas
|
||||
|
||||
### 2. Expression Builder Node
|
||||
|
||||
Simplified Blockly for single-value expressions:
|
||||
|
||||
```
|
||||
┌───────────────────────────────────────────┐
|
||||
│ Expression Builder │
|
||||
├───────────────────────────────────────────┤
|
||||
│ ○ price result ○ │
|
||||
│ ○ quantity │
|
||||
│ ○ discount │
|
||||
│ │
|
||||
│ ┌─────────────────────────────────────┐ │
|
||||
│ │ [price] × [quantity] × (1 - [disc]) │ │
|
||||
│ └─────────────────────────────────────┘ │
|
||||
└───────────────────────────────────────────┘
|
||||
```
|
||||
|
||||
- Single result output
|
||||
- Inline or small modal editor
|
||||
- Perfect for computed values, conditionals, formatting
|
||||
|
||||
### Node Naming Distinction
|
||||
|
||||
To help users choose the right node:
|
||||
|
||||
| Node | Mental Model | Subtitle/Description | Icon |
|
||||
|------|--------------|---------------------|------|
|
||||
| **Logic Builder** | "Do things when stuff happens" | *"Build event-driven logic visually"* | ⚡ or flowchart |
|
||||
| **Expression Builder** | "Calculate something" | *"Combine values visually"* | `f(x)` or calculator |
|
||||
|
||||
### Existing Node Renaming
|
||||
|
||||
For clarity, rename existing code nodes:
|
||||
|
||||
| Current Name | New Name |
|
||||
|--------------|----------|
|
||||
| Expression | **JavaScript Expression** |
|
||||
| Function | **JavaScript Function** |
|
||||
| Script | **JavaScript Script** |
|
||||
|
||||
---
|
||||
|
||||
## Scope
|
||||
|
||||
### In Scope
|
||||
|
||||
- [ ] Logic Builder node with full Blockly workspace
|
||||
- [ ] Expression Builder node with simplified Blockly
|
||||
- [ ] Tabbed canvas system for Logic Builder editing
|
||||
- [ ] Custom Noodl block categories (Variables, Objects, Arrays, I/O)
|
||||
- [ ] Auto-detection of inputs/outputs from blocks
|
||||
- [ ] I/O summary panel
|
||||
- [ ] Hidden "View Code" button (read-only JS output)
|
||||
- [ ] Blockly workspace persistence as node parameter
|
||||
- [ ] Rename existing Expression/Function/Script to "JavaScript X"
|
||||
|
||||
### Out of Scope (Future Phases)
|
||||
|
||||
- Records/BYOB blocks (requires Phase 5 BYOB completion)
|
||||
- Navigation blocks
|
||||
- Users/Auth blocks
|
||||
- Cloud Functions blocks
|
||||
- AI-assisted block suggestions
|
||||
- Block-to-code learning mode
|
||||
|
||||
---
|
||||
|
||||
## Technical Approach
|
||||
|
||||
### Architecture Overview
|
||||
|
||||
```
|
||||
┌─────────────────────────────────────────────────────────────────────┐
|
||||
│ LOGIC BUILDER NODE │
|
||||
├─────────────────────────────────────────────────────────────────────┤
|
||||
│ │
|
||||
│ ┌───────────────────────────────────────────────────────────────┐ │
|
||||
│ │ Blockly Workspace │ │
|
||||
│ │ (Custom toolbox with Noodl categories) │ │
|
||||
│ └───────────────────────────────────────────────────────────────┘ │
|
||||
│ │ │
|
||||
│ ▼ │
|
||||
│ ┌───────────────────────────────────────────────────────────────┐ │
|
||||
│ │ Code Generator │ │
|
||||
│ │ Blockly → JavaScript with Noodl context │ │
|
||||
│ └───────────────────────────────────────────────────────────────┘ │
|
||||
│ │ │
|
||||
│ ┌──────────────────┐ │ ┌─────────────────────────┐ │
|
||||
│ │ I/O Detector │◄──────┴───────►│ Generated JS (hidden) │ │
|
||||
│ │ (auto-ports) │ │ [View Code] button │ │
|
||||
│ └──────────────────┘ └─────────────────────────┘ │
|
||||
│ │ │
|
||||
│ ▼ │
|
||||
│ ┌───────────────────────────────────────────────────────────────┐ │
|
||||
│ │ Node Port Registration │ │
|
||||
│ │ Dynamic inputs/outputs based on detected blocks │ │
|
||||
│ └───────────────────────────────────────────────────────────────┘ │
|
||||
│ │
|
||||
└─────────────────────────────────────────────────────────────────────┘
|
||||
```
|
||||
|
||||
### Tabbed Canvas System
|
||||
|
||||
When opening a Logic Builder node for editing:
|
||||
|
||||
```
|
||||
┌─────────────────────────────────────────────────────────────────────┐
|
||||
│ [Canvas] [ProcessOrder ×] [ValidateUser ×] │
|
||||
├─────────────────────────────────────────────────────────────────────┤
|
||||
│ │
|
||||
│ ┌─────────────────────────────────────────────────────────────┐ │
|
||||
│ │ │ │
|
||||
│ │ Blockly Workspace │ │
|
||||
│ │ │ │
|
||||
│ │ ┌──────────────┐ ┌──────────────┐ │ │
|
||||
│ │ │ when process │ │ set result │ │ │
|
||||
│ │ │ is triggered │────►│ to [value] │ │ │
|
||||
│ │ └──────────────┘ └──────────────┘ │ │
|
||||
│ │ │ │
|
||||
│ └─────────────────────────────────────────────────────────────┘ │
|
||||
│ │
|
||||
│ ┌─ I/O Summary ─────────────────┐ ┌─ View Code (read-only) ──┐ │
|
||||
│ │ Inputs: orderData, userInfo │ │ function execute() { │ │
|
||||
│ │ Outputs: result, error │ │ if (Inputs.orderData) │ │
|
||||
│ │ Signals: process → success │ │ ... │ │
|
||||
│ └───────────────────────────────┘ └──────────────────────────┘ │
|
||||
└─────────────────────────────────────────────────────────────────────┘
|
||||
```
|
||||
|
||||
**Tab behavior:**
|
||||
- Clicking "Edit Logic Blocks" opens a new tab named after the node
|
||||
- Canvas tab always available to flip back
|
||||
- Tabs reset when leaving component view
|
||||
- Multiple Logic Builder nodes can be open simultaneously
|
||||
|
||||
### Custom Blockly Blocks - Tier 1 (This Task)
|
||||
|
||||
```
|
||||
INPUTS/OUTPUTS
|
||||
├── 📥 Get Input [name ▼]
|
||||
├── 📥 Define Input [name] type [type ▼]
|
||||
├── 📤 Set Output [name ▼] to [value]
|
||||
├── 📤 Define Output [name] type [type ▼]
|
||||
└── ⚡ Send Signal [name ▼]
|
||||
└── ⚡ Define Signal Input [name]
|
||||
└── ⚡ Define Signal Output [name]
|
||||
|
||||
VARIABLES (Noodl.Variables)
|
||||
├── 📖 Get Variable [name]
|
||||
├── ✏️ Set Variable [name] to [value]
|
||||
└── 👁️ When Variable [name] changes
|
||||
|
||||
OBJECTS (Noodl.Objects / Noodl.Model)
|
||||
├── 📖 Get Object [id]
|
||||
├── 📖 Get Object [id] property [prop]
|
||||
├── ✏️ Set Object [id] property [prop] to [value]
|
||||
├── ➕ Create Object with ID [id]
|
||||
└── 👁️ When Object [id] changes
|
||||
|
||||
ARRAYS (Noodl.Arrays / Noodl.Collection)
|
||||
├── 📋 Get Array [name]
|
||||
├── ➕ Add [item] to Array [name]
|
||||
├── ➖ Remove [item] from Array [name]
|
||||
├── 🔢 Array [name] length
|
||||
├── 🔄 For each [item] in Array [name]
|
||||
└── 👁️ When Array [name] changes
|
||||
|
||||
LOGIC (Standard Blockly)
|
||||
├── if / else if / else
|
||||
├── comparison (=, ≠, <, >, ≤, ≥)
|
||||
├── boolean (and, or, not)
|
||||
├── loops (repeat, while, for each)
|
||||
└── math operations
|
||||
|
||||
TEXT (Standard Blockly)
|
||||
├── text join
|
||||
├── text length
|
||||
├── text contains
|
||||
└── text substring
|
||||
|
||||
EVENTS
|
||||
├── ⚡ When [signal input ▼] is triggered
|
||||
└── ⚡ Then send [signal output ▼]
|
||||
```
|
||||
|
||||
### Future Block Categories (Post-BYOB)
|
||||
|
||||
```
|
||||
RECORDS (Phase 5+ after BYOB)
|
||||
├── 🔍 Query [collection] where [filter]
|
||||
├── ➕ Create Record in [collection]
|
||||
├── ✏️ Update Record [id] in [collection]
|
||||
├── 🗑️ Delete Record [id]
|
||||
└── 🔢 Count Records in [collection]
|
||||
|
||||
NAVIGATION (Future)
|
||||
├── 🧭 Navigate to [page]
|
||||
├── 🔗 Navigate to path [/path]
|
||||
└── 📦 Show Popup [component]
|
||||
|
||||
CONFIG (When Config node complete)
|
||||
├── ⚙️ Get Config [key]
|
||||
└── 🔒 Get Secret [key]
|
||||
```
|
||||
|
||||
### Key Files to Modify
|
||||
|
||||
| File | Changes |
|
||||
|------|---------|
|
||||
| `packages/noodl-editor/package.json` | Add `blockly` dependency |
|
||||
| `packages/noodl-runtime/src/nodelibraryexport.js` | Register new nodes |
|
||||
| `packages/noodl-runtime/src/nodes/std-library/expression.js` | Rename to "JavaScript Expression" |
|
||||
| `packages/noodl-runtime/src/nodes/std-library/javascriptfunction.js` | Rename to "JavaScript Function" |
|
||||
|
||||
### New Files to Create
|
||||
|
||||
| File | Purpose |
|
||||
|------|---------|
|
||||
| `packages/noodl-editor/src/editor/src/views/BlocklyEditor/` | Blockly workspace React component |
|
||||
| `packages/noodl-editor/src/editor/src/views/BlocklyEditor/BlocklyWorkspace.tsx` | Main workspace component |
|
||||
| `packages/noodl-editor/src/editor/src/views/BlocklyEditor/NoodlBlocks.ts` | Custom block definitions |
|
||||
| `packages/noodl-editor/src/editor/src/views/BlocklyEditor/NoodlGenerators.ts` | JavaScript code generators |
|
||||
| `packages/noodl-editor/src/editor/src/views/BlocklyEditor/BlocklyToolbox.ts` | Toolbox configuration |
|
||||
| `packages/noodl-editor/src/editor/src/views/BlocklyEditor/IODetector.ts` | Auto-detect I/O from blocks |
|
||||
| `packages/noodl-runtime/src/nodes/std-library/logic-builder.js` | Logic Builder node definition |
|
||||
| `packages/noodl-runtime/src/nodes/std-library/expression-builder.js` | Expression Builder node definition |
|
||||
| `packages/noodl-editor/src/editor/src/views/nodegrapheditor/CanvasTabs.tsx` | Tab system for canvas |
|
||||
|
||||
### Dependencies
|
||||
|
||||
- `blockly` npm package (~500KB)
|
||||
- No server-side dependencies
|
||||
|
||||
---
|
||||
|
||||
## Implementation Plan
|
||||
|
||||
### Phase A: Foundation (Week 1)
|
||||
|
||||
1. **Install and configure Blockly**
|
||||
- Add to package.json
|
||||
- Create basic React wrapper component
|
||||
- Verify rendering in editor
|
||||
|
||||
2. **Create basic custom blocks**
|
||||
- Input/Output blocks
|
||||
- Variable get/set blocks
|
||||
- Verify code generation
|
||||
|
||||
3. **Storage mechanism**
|
||||
- Serialize workspace to JSON
|
||||
- Store as node parameter
|
||||
- Load/restore workspace
|
||||
|
||||
### Phase B: Logic Builder Node (Week 2)
|
||||
|
||||
1. **Node definition**
|
||||
- Runtime node structure
|
||||
- Dynamic port registration
|
||||
- Code execution from generated JS
|
||||
|
||||
2. **I/O auto-detection**
|
||||
- Parse workspace for Input/Output blocks
|
||||
- Update node ports dynamically
|
||||
- I/O summary panel
|
||||
|
||||
3. **Editor integration**
|
||||
- Modal editor (initial implementation)
|
||||
- "Edit Logic Blocks" button in properties
|
||||
|
||||
### Phase C: Tabbed Canvas System (Week 3)
|
||||
|
||||
1. **Tab infrastructure**
|
||||
- CanvasTabs component
|
||||
- Tab state management
|
||||
- Component view scope
|
||||
|
||||
2. **Tab behavior**
|
||||
- Open/close tabs
|
||||
- Tab naming from node
|
||||
- Reset on component change
|
||||
|
||||
3. **Polish**
|
||||
- Tab switching animation
|
||||
- Unsaved indicator
|
||||
- Keyboard shortcuts
|
||||
|
||||
### Phase D: Expression Builder Node (Week 4)
|
||||
|
||||
1. **Simplified workspace**
|
||||
- Limited toolbox (no events/signals)
|
||||
- Single result output
|
||||
- Inline or small modal
|
||||
|
||||
2. **Node definition**
|
||||
- Single output port
|
||||
- Expression evaluation
|
||||
- Type inference
|
||||
|
||||
### Phase E: Full Block Library & Polish (Weeks 5-6)
|
||||
|
||||
1. **Complete Tier 1 blocks**
|
||||
- Objects blocks with property access
|
||||
- Arrays blocks with iteration
|
||||
- Event/signal blocks
|
||||
|
||||
2. **Code viewer**
|
||||
- "View Code" button
|
||||
- Read-only JS display
|
||||
- Syntax highlighting
|
||||
|
||||
3. **Rename existing nodes**
|
||||
- Expression → JavaScript Expression
|
||||
- Function → JavaScript Function
|
||||
- Script → JavaScript Script
|
||||
|
||||
4. **Testing & documentation**
|
||||
- Unit tests for code generation
|
||||
- Integration tests for node behavior
|
||||
- User documentation
|
||||
|
||||
---
|
||||
|
||||
## Testing Plan
|
||||
|
||||
### Unit Tests
|
||||
|
||||
- [ ] Block definitions load correctly
|
||||
- [ ] Code generator produces valid JavaScript
|
||||
- [ ] I/O detector finds all Input/Output blocks
|
||||
- [ ] Workspace serialization round-trips correctly
|
||||
|
||||
### Integration Tests
|
||||
|
||||
- [ ] Logic Builder node executes generated code
|
||||
- [ ] Signal inputs trigger execution
|
||||
- [ ] Outputs update connected nodes
|
||||
- [ ] Variables/Objects/Arrays access works
|
||||
|
||||
### Manual Testing
|
||||
|
||||
- [ ] Create Logic Builder with simple if/else logic
|
||||
- [ ] Connect inputs/outputs to other nodes
|
||||
- [ ] Verify signal flow works
|
||||
- [ ] Test workspace persistence (save/reload project)
|
||||
- [ ] Test tab system navigation
|
||||
- [ ] Verify "View Code" shows correct JS
|
||||
- [ ] Test Expression Builder for computed values
|
||||
- [ ] Performance test with complex block arrangements
|
||||
|
||||
---
|
||||
|
||||
## Success Criteria
|
||||
|
||||
- [ ] Logic Builder node fully functional with Blockly workspace
|
||||
- [ ] Expression Builder node for simple expressions
|
||||
- [ ] Auto-detection of I/O from blocks works reliably
|
||||
- [ ] Tabbed canvas system for editing multiple Logic Builders
|
||||
- [ ] All Tier 1 blocks implemented and working
|
||||
- [ ] "View Code" button shows generated JavaScript (read-only)
|
||||
- [ ] Existing code nodes renamed to "JavaScript X"
|
||||
- [ ] No performance regression in editor
|
||||
- [ ] Works in both editor preview and deployed apps
|
||||
|
||||
---
|
||||
|
||||
## Risks & Mitigations
|
||||
|
||||
| Risk | Mitigation |
|
||||
|------|------------|
|
||||
| Blockly bundle size (~500KB) | Lazy-load only when Logic Builder opened |
|
||||
| Blockly styling conflicts | Scope styles carefully, use shadow DOM if needed |
|
||||
| Generated code security | Same sandbox as Function node, no new risks |
|
||||
| Tab system complexity | Start with modal, upgrade to tabs if feasible |
|
||||
| I/O detection edge cases | Require explicit "Define Input/Output" blocks for ports |
|
||||
|
||||
---
|
||||
|
||||
## Rollback Plan
|
||||
|
||||
All changes are additive:
|
||||
- New nodes can be removed without breaking existing projects
|
||||
- Blockly dependency can be removed
|
||||
- Tab system is independent of node functionality
|
||||
- Renamed nodes can have aliases for backward compatibility
|
||||
|
||||
---
|
||||
|
||||
## Future Enhancements (Separate Tasks)
|
||||
|
||||
1. **Records blocks** - After BYOB (Phase 5)
|
||||
2. **Navigation blocks** - Page/popup navigation
|
||||
3. **AI-assisted blocks** - "Describe what you want" → generates blocks
|
||||
4. **Block templates** - Common patterns as reusable block groups
|
||||
5. **Debugging** - Step-through execution, breakpoints
|
||||
6. **Learning mode** - Side-by-side blocks and generated code
|
||||
|
||||
---
|
||||
|
||||
## References
|
||||
|
||||
- [Google Blockly Documentation](https://developers.google.com/blockly)
|
||||
- [Blockly GitHub Repository](https://github.com/google/blockly)
|
||||
- [Blockly Samples (plugins, examples)](https://github.com/google/blockly-samples)
|
||||
- [MIT App Inventor Blocks](https://appinventor.mit.edu/) - Reference for event-driven block patterns
|
||||
- [Backendless Blockly](https://backendless.com/) - Richard's reference for block-based backend logic
|
||||
- TASK-006: Expression Overhaul (related enhancement)
|
||||
- Phase 5 BYOB: For future Records blocks integration
|
||||
Reference in New Issue
Block a user