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Fix: Javascript node error logs (#14)
In some cases the error is a string, and when logging it will write "undefined" into the console instead of providing a useful error message.
This commit is contained in:
committed by
Richard Osborne
parent
908ad18451
commit
62d545d4f9
@@ -1,8 +1,8 @@
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'use strict';
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const Node = require('@noodl/runtime').Node,
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JavascriptNodeParser = require('@noodl/runtime/src/javascriptnodeparser');
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const Node = require('@noodl/runtime').Node;
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const JavascriptNodeParser = require('@noodl/runtime/src/javascriptnodeparser');
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const { logJavaScriptNodeError } = require('@noodl/runtime/src/utils');
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const guid = require('../../guid');
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/*const defaultCode = "define({\n"+
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@@ -372,7 +372,8 @@ var Javascript = {
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internal.changedInputs
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);
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} catch (e) {
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console.log('Error in JS node run code.', Object.getPrototypeOf(e).constructor.name + ': ' + e.message);
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logJavaScriptNodeError(e);
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if (this.context.editorConnection && this.context.isWarningTypeEnabled('javascriptExecution')) {
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this.context.editorConnection.sendWarning(this.nodeScope.componentOwner.name, this.id, 'js-run-waring', {
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showGlobally: true,
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