# Phase 11 — Cloud Functions: Dishant's Progress **Branch:** `cline-dev-dishant` **Last Updated:** 2026-02-18 --- ## CF11-006 — Execution History Panel UI ✅ COMPLETE **Status:** Done **Completed:** 2026-02-18 ### What was built - `ExecutionHistoryPanel.tsx` — main panel component (registered in sidebar at order 8.8) - `ExecutionHistoryPanel.module.scss` — panel styles using design tokens - `hooks/useExecutionHistory.ts` — fetches paginated execution list with filters - `hooks/useExecutionDetail.ts` — fetches single execution with full step data - `components/ExecutionList/` — `ExecutionList.tsx`, `ExecutionItem.tsx`, SCSS - `components/ExecutionFilters/` — `ExecutionFilters.tsx`, SCSS (status + date range) - `components/ExecutionDetail/` — `ExecutionDetail.tsx`, `NodeStepList.tsx`, `NodeStepItem.tsx`, SCSS - `tests/cloud/ExecutionHistoryPanel.test.ts` — 15 unit tests (formatDuration, formatRelativeTime, buildExecutionQuery) ### Key decisions - `useExecutionDetail` is always called (even when no execution selected) to avoid React hook ordering violations — returns null when no ID provided - All colours via CSS variables (`var(--theme-color-*)`) — no hardcoded values - Panel registered via `router.setup.ts` at order 8.8 --- ## CF11-007 — Canvas Execution Overlay ✅ COMPLETE **Status:** Done **Completed:** 2026-02-18 ### What was built **React components** (`src/editor/src/views/CanvasOverlays/ExecutionOverlay/`): | File | Purpose | |------|---------| | `ExecutionOverlay.tsx` | Main overlay — header, transform container, badge list, popup, timeline | | `ExecutionNodeBadge.tsx` | Status badge rendered at each node's canvas-space position | | `ExecutionDataPopup.tsx` | Floating popup showing input/output/error data for selected node | | `ExecutionTimeline.tsx` | Fixed scrubber bar — Prev/Next buttons, range input, step dots | | `index.ts` | Barrel exports | | `*.module.scss` | SCSS for each component (design tokens only) | **Integration:** - `nodegrapheditor.html` — added `#execution-overlay-layer` div - `nodegrapheditor.ts` — added `executionOverlayRoot` field, `renderExecutionOverlay()`, `updateExecutionOverlay()`, wired into `render()` and `setPanAndScale()` - `ExecutionHistoryPanel.tsx` — added `handlePinToCanvas` callback that emits `execution:pinToCanvas` via `EventDispatcher.instance` **Tests** (`tests/cloud/ExecutionOverlay.test.ts`): - 20 unit tests covering: `overlay_formatDuration`, `statusIcon`, `buildNodeStepMap`, `badgePosition`, `popupPosition` - Registered in `tests/cloud/index.ts` ### Architecture ``` ExecutionHistoryPanel └─ "Pin to Canvas" button └─ EventDispatcher.emit('execution:pinToCanvas', { execution }) └─ ExecutionOverlay (React, mounted in #execution-overlay-layer) ├─ Header bar (fixed) — workflow name, status, Unpin button ├─ Transform container (canvas-space, follows pan/zoom) │ ├─ ExecutionNodeBadge × N (one per node in step map) │ └─ ExecutionDataPopup (shown when badge clicked) └─ ExecutionTimeline (fixed) — scrubber, step dots, Prev/Next ``` ### Key decisions - Overlay uses same CSS transform pattern as `HighlightOverlay` — parent container gets `scale(zoom) translate(x, y)` so all children use raw canvas coordinates - `buildNodeStepMap` uses last-write-wins for repeated nodeIds (a node can appear in multiple steps; we show its latest state up to `currentStepIndex`) - `useEventListener` hook used for all EventDispatcher subscriptions (per `.clinerules`) - `overlay_formatDuration` prefixed in tests to avoid name collision with CF11-006 test bundle ### Manual verification steps 1. `npm run dev` → open editor 2. Open Execution History panel (sidebar) 3. Click an execution to open detail view 4. Click "Pin to Canvas" button 5. Verify: header bar appears at top of canvas with workflow name + status 6. Verify: node badges appear at each node's position (colour-coded by status) 7. Verify: clicking a badge opens the data popup with input/output/error data 8. Verify: timeline scrubber at bottom — Prev/Next navigate through steps 9. Verify: badges update as you scrub through steps 10. Verify: "Unpin" button dismisses the overlay 11. Verify: pan/zoom updates badge positions correctly --- ## Next Up Per sprint doc: **STRUCT-001 — JSON Schema Definition** (Phase 10A, critical path start)