# Cline Development Guidelines for OpenNoodl
## Overview
This document provides guidelines for AI-assisted development on the OpenNoodl codebase using Cline in VSCode. Follow these guidelines to ensure consistent, well-documented, and testable contributions.
**🚨 CRITICAL: OpenNoodl Editor is an Electron Desktop Application**
- The editor is NOT a web app - never try to open it in a browser
- Running `npm run dev` launches the Electron app automatically
- Use Electron DevTools (View → Toggle Developer Tools) for debugging
- The viewer/runtime creates web apps, but the editor itself is always Electron
- Never use `browser_action` tool to test the editor - it only works for Storybook or deployed viewers
---
## 1. Before Starting Any Task
### 1.1 Understand the Context
```bash
# Always check which branch you're on
git branch
# Check for uncommitted changes
git status
# Review recent commits
git log --oneline -10
```
### 1.2 Read Relevant Documentation
Before modifying any file, understand its purpose:
1. Check for README files in the package
2. Read JSDoc comments on functions
3. Look for related test files
4. Search for usage patterns: `grep -r "functionName" packages/`
### 1.3 Identify Dependencies
```bash
# Check what imports a file
grep -r "from.*filename" packages/
# Check what the file imports
head -50 path/to/file.ts | grep "import"
```
---
## 2. Code Style Requirements
### 2.1 TypeScript Standards
```typescript
// ✅ GOOD: Explicit types
interface NodeProps {
id: string;
type: NodeType;
connections: Connection[];
}
function processNode(node: NodeProps): ProcessedNode {
// ...
}
// ❌ BAD: Implicit any
function processNode(node) {
// ...
}
// ❌ BAD: Using TSFixme
function processNode(node: TSFixme): TSFixme {
// ...
}
```
### 2.2 React Component Standards
```tsx
// ✅ GOOD: Functional component with types
interface ButtonProps {
label: string;
onClick: () => void;
disabled?: boolean;
}
export function Button({ label, onClick, disabled = false }: ButtonProps) {
return (
);
}
// ❌ BAD: Class component (unless necessary for lifecycle)
class Button extends React.Component {
// ...
}
```
### 2.3 Import Organization
```typescript
// 1. External packages (alphabetical)
import classNames from 'classnames';
import React, { useCallback, useState } from 'react';
import { NodeGraphModel } from '@noodl-models/nodegraphmodel';
import { KeyCode } from '@noodl-utils/keyboard/KeyCode';
// 2. Internal packages (alphabetical by alias)
import { IconName } from '@noodl-core-ui/components/common/Icon';
import css from './Component.module.scss';
// 3. Relative imports (by depth, then alphabetical)
import { localHelper } from './helpers';
```
### 2.4 Naming Conventions
| Type | Convention | Example |
| ----------- | --------------------- | ------------------------- |
| Components | PascalCase | `NodeEditor.tsx` |
| Hooks | camelCase, use prefix | `useNodeSelection.ts` |
| Utils | camelCase | `formatNodeName.ts` |
| Constants | UPPER_SNAKE | `MAX_CONNECTIONS` |
| CSS Modules | kebab-case | `node-editor.module.scss` |
| Test files | Same + .test | `NodeEditor.test.tsx` |
---
## 3. Documentation Requirements
### 3.1 File Headers
Every new file should have a header comment:
```typescript
/**
* NodeProcessor
*
* Handles the processing of node graph updates and manages
* the execution order of connected nodes.
*
* @module noodl-runtime
* @since 1.2.0
*/
```
### 3.2 Function Documentation
````typescript
/**
* Processes a node and propagates changes to connected nodes.
*
* @param node - The node to process
* @param context - The execution context
* @param options - Processing options
* @param options.force - Force re-evaluation even if inputs unchanged
* @returns The processed output values
* @throws {NodeProcessingError} If the node definition is invalid
*
* @example
* ```typescript
* const output = processNode(myNode, context, { force: true });
* console.log(output.value);
* ```
*/
function processNode(node: NodeInstance, context: ExecutionContext, options: ProcessOptions = {}): NodeOutput {
// ...
}
````
### 3.3 Complex Logic Comments
```typescript
// Calculate the topological sort order for node evaluation.
// This ensures nodes are processed after their dependencies.
// Uses Kahn's algorithm for O(V+E) complexity.
const sortedNodes = topologicalSort(nodes, connections);
```
---
## 4. Testing Requirements
### 4.1 Test File Location
Tests should be co-located or in a parallel `tests/` directory:
```
// Option A: Co-located
components/
├── Button/
│ ├── Button.tsx
│ ├── Button.test.tsx
│ └── Button.module.scss
// Option B: Parallel (current pattern in noodl-editor)
packages/noodl-editor/
├── src/
│ └── components/Button.tsx
└── tests/
└── components/Button.test.ts
```
### 4.2 Test Structure
```typescript
import { describe, it, expect, beforeEach, jest } from '@jest/globals';
import { renderHook, act } from '@testing-library/react-hooks';
describe('useNodeSelection', () => {
// Setup
let mockContext: NodeGraphContext;
beforeEach(() => {
mockContext = createMockContext();
});
// Group related tests
describe('when selecting a single node', () => {
it('should update selection state', () => {
const { result } = renderHook(() => useNodeSelection(mockContext));
act(() => {
result.current.selectNode('node-1');
});
expect(result.current.selectedNodes).toContain('node-1');
});
it('should clear previous selection by default', () => {
// ...
});
});
describe('when multi-selecting nodes', () => {
// ...
});
});
```
### 4.3 What to Test
| Priority | What to Test |
| -------- | ---------------------- |
| High | Utility functions |
| High | Data transformations |
| High | State management logic |
| Medium | React hooks |
| Medium | Component behavior |
| Low | Pure UI rendering |
---
## 5. Git Workflow
### 5.1 Branch Naming
```bash
# Features
git checkout -b feature/add-vercel-deployment
# Bug fixes
git checkout -b fix/page-router-scroll
# Refactoring
git checkout -b refactor/remove-tsfixme-panels
# Documentation
git checkout -b docs/update-node-api
```
### 5.2 Commit Messages
Follow conventional commits:
```bash
# Format: type(scope): description
# Features
git commit -m "feat(editor): add breakpoint support for node connections"
# Bug fixes
git commit -m "fix(viewer): resolve scroll position reset in nested Page Router"
# Refactoring
git commit -m "refactor(runtime): replace TSFixme with proper types in node processor"
# Documentation
git commit -m "docs(api): add JSDoc to all public node methods"
# Tests
git commit -m "test(editor): add unit tests for node selection hook"
# Chores
git commit -m "chore(deps): update react to 19.0.0"
```
### 5.3 Commit Frequency
- Commit after each logical change
- Don't combine unrelated changes
- Commit working states (tests should pass)
---
## 6. Codebase Navigation
### 6.1 Key Directories
```
packages/
├── noodl-editor/
│ ├── src/
│ │ ├── editor/src/
│ │ │ ├── models/ # Data models (ProjectModel, NodeGraph, etc.)
│ │ │ ├── views/ # UI components and views
│ │ │ ├── utils/ # Helper utilities
│ │ │ ├── store/ # State stores (AI Assistant, etc.)
│ │ │ └── pages/ # Page-level components
│ │ ├── main/ # Electron main process
│ │ └── shared/ # Shared utilities
│ └── tests/ # Test files
│
├── noodl-runtime/
│ └── src/
│ ├── nodes/ # Runtime node definitions
│ └── nodecontext.js # Execution context
│
├── noodl-viewer-react/
│ └── src/
│ └── nodes/ # React-based visual nodes
│
└── noodl-core-ui/
└── src/
└── components/ # Shared UI components
```
### 6.2 Finding Things
```bash
# Find a component
find packages/ -name "*NodeEditor*" -type f
# Find where something is imported
grep -r "import.*from.*NodeEditor" packages/
# Find where a function is called
grep -r "processNode(" packages/ --include="*.ts" --include="*.tsx"
# Find all TODO comments
grep -rn "TODO\|FIXME" packages/noodl-editor/src
# Find test files
find packages/ -name "*.test.ts" -o -name "*.spec.ts"
```
### 6.3 Understanding Data Flow
1. **User Action** → `views/` components capture events
2. **State Update** → `models/` handle business logic
3. **Runtime Sync** → `ViewerConnection` sends to preview
4. **Persistence** → `ProjectModel` saves to disk
---
## 7. Common Patterns
### 7.1 Event Handling Pattern
```typescript
// Models use EventDispatcher for pub/sub
import { EventDispatcher } from '../../../shared/utils/EventDispatcher';
class MyModel extends EventDispatcher {
doSomething() {
// ... logic
this.notifyListeners('updated', { data: result });
}
}
// Usage
const model = new MyModel();
model.on('updated', (data) => {
console.log('Model updated:', data);
});
```
### 7.2 React Hook Pattern
```typescript
// Custom hook for model subscription
function useModel(model: EventDispatcher, event: string): T {
const [state, setState] = useState(model.getState());
useEffect(() => {
const handler = (newState: T) => setState(newState);
model.on(event, handler);
return () => model.off(event, handler);
}, [model, event]);
return state;
}
```
### 7.3 Node Definition Pattern
```javascript
// In noodl-runtime/src/nodes/
const MyNode = {
name: 'My.Custom.Node',
displayName: 'My Custom Node',
category: 'Custom',
inputs: {
inputValue: {
type: 'string',
displayName: 'Input Value',
default: ''
}
},
outputs: {
outputValue: {
type: 'string',
displayName: 'Output Value'
}
},
methods: {
setInputValue(value) {
this._internal.inputValue = value;
this.flagOutputDirty('outputValue');
}
},
getOutputValue(name) {
if (name === 'outputValue') {
return this._internal.inputValue.toUpperCase();
}
}
};
```
---
## 8. Error Handling
### 8.1 User-Facing Errors
```typescript
import { ToastLayer } from '../views/ToastLayer/ToastLayer';
try {
await riskyOperation();
} catch (error) {
// Log for debugging
console.error('Operation failed:', error);
// Show user-friendly message
ToastLayer.showError('Unable to complete operation. Please try again.');
}
```
### 8.2 Developer Errors
```typescript
// Use assertions for developer errors
function processNode(node: NodeInstance) {
if (!node.id) {
throw new Error(`processNode: node.id is required`);
}
if (!node.definition) {
throw new Error(`processNode: node "${node.id}" has no definition`);
}
}
```
### 8.3 Graceful Degradation
```typescript
function getNodeIcon(node: NodeInstance): string {
try {
return node.definition.icon || 'default-icon';
} catch {
console.warn(`Could not get icon for node ${node.id}`);
return 'default-icon';
}
}
```
---
## 9. Performance Considerations
### 9.1 Avoid Unnecessary Re-renders
```tsx
// ✅ GOOD: Memoized callback
const handleClick = useCallback(() => {
onNodeSelect(node.id);
}, [node.id, onNodeSelect]);
// ✅ GOOD: Memoized expensive computation
const sortedNodes = useMemo(() => {
return topologicalSort(nodes);
}, [nodes]);
// ❌ BAD: New function on every render