/* eslint-disable */ declare namespace Noodl { function getProjectSettings(): any; function getMetaData(): any; interface VariablesApi { [K in VariableNames]: any } /** * You can access all variables in your application trough the Noodl.Variables object. * Changing a variable will trigger all connections to be updated for all Variable nodes * in your project with the corresponding variable name. * * Example: * ```ts * // This will change the variable named MyVariable * // and trigger all variable nodes in your project * Noodl.Variables.MyVariable = "Hello"; * * // Use this if you have spaces in your variable name * Noodl.Variables["My Variable"] = 10; * * Noodl.Variables.userName = "Mickeeeey"; * * // Reading variables * console.log(Noodl.Variables.userName); * ``` * * {@link https://docs.noodl.net/#/javascript/reference/variables} */ const Variables: VariablesApi; /** * One step above Variables are Objects, this is a global data model of Noodl objects. * Each object is referenced with an Id and can contain a set of properties. * You can access all objects in your workspace through their Id and the Noodl.Objects prefix. * Change a property of an object will trigger all connections * from object nodes with the corresponding Id and property. * * Example: * ```ts * // This will change the property MyProperty * // of object with id MyObjectId and trigger * // all object nodes (with that id) in your project * Noodl.Objects.MyObjectId.MyProperty = "Hello"; * * // Use this notation of that object id contains spaces * Noodl.Objects["Form Values"].input_text = "Whoops"; * * Noodl.Objects["Form Values"]["A property with spaces"] = 20; * * // Reading an object property * console.log(Noodl.Objects.CurrentUser.Name); * * // This will set all properties of the object you assign with * // to the object with id "SomeId" * // You cannot set the id property this way, * // that property will be ignored if part of the object you assign * Noodl.Objects.SomeId = { * // ... * } * ``` * * {@link https://docs.noodl.net/#/javascript/reference/objects} */ const Objects: any; /** * Allows access to Object from Javascript. * * {@link https://docs.noodl.net/#/javascript/reference/object} */ const Object: any; interface RecordsApi { /** * This is an async function that will query the database using the query * that you provide and return the result or throw an exception if failed. * * The query parameter has the same format as the advanced query of the Query Records node. * {@link https://docs.noodl.net/#/nodes/data/cloud-data/query-records/#advanced-filters} * * Example: * ```ts * const results = await Noodl.Records.query("myClass", { * Completed: { equalTo: true }, * }) * ``` * * The result is an array of Noodl.Object. The options can be used to specify sorting, * it also follows the same pattern as the advanced filters of the Query Records node. * * Example: * ```ts * const results = await Noodl.Records.query("myClass", { * Completed: { equalTo: true }, * }, { * sort:['createdAt'] * }) * ``` * * You can also specify the limit for how many records to return as a maximum (defaults to 100) * with the limit option, and if you want the returned records to start from a given * index specify the skip option. * * ```ts * const results = await Noodl.Records.query("myClass", { * Completed: { equalTo: true }, * }, { * sort: ['-createdAt'], // use - to sort descending * skip: 50, * limit: 200 * }) * ``` */ query( className: RecordClassName, query?: any, options?: { limit?: number; skip?: number; sort?: string[]; include?: any; select?: any; } ): Promise; /** * This function returns the count of the number of records of a given class, * optionally matching a query filter. * * Example: * ```ts * // The number of records of myClass in the database * const count = await Noodl.Records.count("myClass") * * // The number of myClass records in the database that match a query * const completedCount = await Noodl.Records.count("myClass", { * Completed: { equalTo: true }, * }) * ``` */ count(className: RecordClassName, query?: any): Promise; /** * returns an array of unique values for a given propery or all records in * the database of a given class. Optionally you can suppoly a query filter. */ distinct( className: RecordClassName, property: string, query: any ): Promise; /** * Use this function to fetch the latest properties of a specific record * from the cloud database. It will return the object / record. * * Example: * ```ts * // If you use the a record ID you must also specify the class * const myRecord = await Noodl.Records.fetch(myRecordId, { className: "myClass" }) * * // You can also fetch a record you have previously fetched or received from a * // query, to get the latest properties from the backend * await Noodl.Records.fetch(myRecord) * ``` */ fetch( objectOrId: string | { getId(): string; }, options?: { className?: RecordClassName; } ): Promise; /** * Use this function to write an existing record to the cloud database. * It will attempt to save all properties of the record / object * if you don't specify the optional properties argument, * if so it will set and save those properties. * * Example: * ```ts * Noodl.Objects[myRecordId].SomeProperty = "hello" * * // If you use the record id to save, you need to specify the classname explicitly * // by specfiying null or undefinded for properties it will save all proporties in * // the record * await Noodl.Records.save(myRecordId, null, { className: "myClass" }) * * // Or use the object directly * await Noodl.Records.save(Noodl.Objects[myRecordId]) * * // Set specified properties and save only those to the backned * await Noodl.Records.save(myRecord, { * SomeProperty:'hello' * }) * ``` */ save( objectOrId: string | { getId(): string; }, properties: any, options?: { className?: RecordClassName; acl?: any; } ): Promise; /** * This function will increment (or decrease) propertis of a certain record * saving it to the cloud database in a race condition safe way. * That is, normally you would have to first read the current value, * modify it and save it to the database. Here you can do it with one operation. * * Example: * ```ts * // Modify the specified numbers in the cloud * await Noodl.Records.increment(myRecord, { * Score: 10, * Life: -1 * }) * * // Like save, you can use a record Id and class * await Noodl.Records.save(myRecordId, { Likes: 1 }, { className: "myClass" }) * ``` * * Using the options you can also specify access control as described in this guide, * this let's you control which users can access a specific record. * The access control is specified as below: * ```ts * await Noodl.Records.save(myRecord, null, { * acl: { * // "*" means everyone, this rules gives everyone read access but not write * "*": { read: true, write: false }, * // give a specific user write access * "a-user-id": { read: true, write: true }, * // give a specific role write access * "role:a-role-name": { read: true, write: true }, * } * }) * ``` */ increment( objectOrId: string | { getId(): string; }, properties: any, options?: { className?: RecordClassName; } ): Promise; /** * This function will create a new record in the cloud database and return * the Noodl.Object of the newly created record. * If it's unsuccessful it will throw an exception. * * Example: * ```ts * const myNewRecord = await Noodl.Records.create("myClass",{ * SomeProperty:"Hello" * }) * * console.log(myNewRecord.SomeProperty) * ``` * * You can use the options agrument to specify access control rules * as detailed under Noodl.Records.save above. */ create( className: RecordClassName, properties: any, options?: { acl?: any } ): Promise; /** * Use this function to delete an existing record from the cloud database. * * Example: * ```ts * // If you specify the id of a record to be deleted, you must also provide the * // class name in the options * await Noodl.Records.delete(myRecordId,{className:"myClass"}) * * // Or use the object directly (provided it was previously fetched or received via a query) * await Noodl.Records.delete(Noodl.Objects[myRecordId]) * ``` */ delete( objectOrId: string | { getId(): string; }, options?: { className?: RecordClassName; } ): Promise; /** * Use this function to add a relation between two records. * * Example: * ```ts * // You can either specify the Ids and classes directly * await Noodl.Records.addRelation({ * className: "myClass", * recordId: "owning-record-id", * key: "the-relation-key-on-the-owning-record", * targetRecordId: "the-id-of-the-record-to-add-a-relation-to", * targetClassName: "the-class-of-the-target-record" * }) * * // Or if you already have two records that have been previously fetched or returned from a * // query * await Noodl.Records.addRelation({ * record: myRecord, * key: 'relation-key', * targetRecord: theTargetRecord * }) * ``` */ addRelation( options: { recordId: string | { getId(): string; }, className?: RecordClassName, key: string, targetRecordId: string | { getId(): string; }, targetClassName?: RecordClassName } ): Promise; /** * Use this function to remove a relation between two records. * * ```ts * // You can either specify the Ids and classes directly * await Noodl.Records.removeRelation({ * className: "myClass", * recordId: "owning-record-id", * key: "the-relation-key-on-the-owning-record", * targetRecordId: "the-id-of-the-record-to-remove-a-relation-to", * targetClassName: "the-class-of-the-target-record" * }) * * // Or if you already have two records that have been previously fetched or returned from a * // query * await Noodl.Records.removeRelation({ * record: myRecord, * key: 'relation-key', * targetRecord: theTargetRecord * }) * ``` */ removeRelation( options: { recordId: string | { getId(): string; }, className?: RecordClassName, key: string, targetRecordId: string | { getId(): string; }, targetClassName?: RecordClassName } ): Promise; /** * compute a set of aggregates based on properties in the records. * It can be limited with a query. * * You can use the following aggregate functions: * - sum Compute the sum of a number property access matching records. * - min Compute the minimum value of a number property access matching records. * - max Compute the maximum value of a number property access matching records. * - avg Compute the average value of a number property access matching records. */ aggregate( className: RecordClassName, aggregates: any, query: any ): Promise; } /** * With Records you can query, read and write records to the cloud database. * All functions are async and will throw an exception if they fail. * * Example: * ```ts * try { * await Noodl.Records.delete(myRecord) * } * catch(e) { * console.log(e) * } * ``` * * {@link https://docs.noodl.net/#/javascript/reference/records} */ const Records: RecordsApi; interface CurrentUserObject { UserId: string; // TODO: Fill in the User Record here. Properties: Record; /** * Attempt to save the properties of the current user. * * If you have made changes to the current() user object you will need * to call this function to write the changes to the backend. */ save(): Promise; /** * Fetch that laters properties of the user object from the cloud database. * It will throw an exception if the user session has expired. */ fetch(): Promise; } interface UsersApi { /** * Attempt to login to create a user session. * * After a successful login you can access the user object with `Noodl.Users.Current`. */ logIn(options: { username: string; password: string }): Promise; /** * Get a session token for a user that you can later send to the client to log that user in. * This does not require a password and must be runon a cloud function * (since they all have full access to the database). * * You can provide a duration for the session, * or it will expire after 24 hours as default. * * If successful this call will return a user object that contains a session token * that you can return to the client and use with the become function. * * __installationId__ is an optional that is a unique id for the client if you don't want * to share sessions between different clients. Most common is to generate a random id * on the client and pass to the cloud function when you are logging in. */ impersonate(username: string, options?: { duration?: number, installationID?: string }): Promise; /** * Return the current user object and properties if one exists. */ get Current(): CurrentUserObject | undefined; } /** * The Noodl.Users object let's you access the current session user. * * {@link https://docs.noodl.net/#/javascript/reference/users} */ const Users: UsersApi; interface FilesApi { /** * Delete a file that has been uploaded to the backend. * You need to provide the file name that was returned when the file was uploaded. * So not the full url but the hash+filename returned by the upload function. */ delete(filename: string): Promise; } /** * The Noodl.Files service lets you access the cloud services files. * * {@link https://docs.noodl.net/#/javascript/reference/files} */ const Files: FilesApi; } interface ComponentApi { /** * `Component.Object` is the Component Object of the current component and * you can use it just like any other Noodl.Object. * Most commonly this means accessing the properties of the object. * When you set a property any Component Object node in this component * instance will update accordingly. */ Object: any; /** * Object is the Parent Component Object, * that is the Component Object of the parent component in the visual heirarchy. * It is also used like any other Noodl.Object. */ ParentObject: any; /** * If this component is the template of a repeater this will contain * the object of the items array corresponding to this specific component instance. * That is the same object as if you set an object Id Source to From Repeater, as shown below. */ RepeaterObject: any; } /** * The `Component` object is ony available in Function and Script nodes and * it contains things related to the component scope where the * Function or Script node is executing. * * {@link https://docs.noodl.net/#/javascript/reference/component} */ declare const Component: ComponentApi;