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title: Parent Component Object node
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# Parent Component Object
**Parent Component Object** is always used in combination with a [Component Object](/nodes/component-utilities/component-object). A **Parent Component Object** will search upwards in the component tree until it finds a **Component Object** node and mirror that node. Any change being done to one node will be reflected in the other nodes. Multiple **Parent Component Object** nodes in the same component will always mirror the same **Component Object**.

The node is used much like an [Object](/nodes/data/object/object-node) where you can output properties on the node. The node does not have an **Id** instead the data is shared with the parent component. This node is very useful in patterns such as radio groups where child components may need to access the **Component Object** of its parent.
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## Inputs
### Properties
| Data | Description |
| -------------------------------------------- | ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| Properties | <##input:value-\*##>The properties to set on the closest parent [Component Object](/nodes/component-utilities/component-object). When this input is changed via a connection the parent **Component Object** will be updated.<##input##> |
| Signal | Description |
| ----------------------------------------- | ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ |
| Fetch | <##input:fetch##>Normally when a **Parent Component State** is created, the property outputs are immediately updated. If you want to control how the data is updated you can connect to the _Fetch_ signal input. Then you need to explictly send a signal to fetch the data.<##input##>
With **Fetch** connected the output data won't change until **Fetch** is explicitly triggered again. |
## Outputs
### Properties
| Data | Description |
| --------------------------------------------------- | ---------------------------------------------------------------------------------------------------------------------------------------------------- |
| Parent Properties | <##output:value-\*##>The values of the properties of the closest parent [Component Object](/nodes/component-utilities/component-object).<##output##> |
| Signal | Description |
| ------------------------------------------------------------ | --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| Changed | <##output:changed##>This event is triggered when any of the properties have changed.<##output##> |
| Fetched | <##output:fetched##>Signal when this node has bound itself to a [Component Object](/nodes/component-utilities/component-object). Triggers immediately if the **Fetch** inputs isn't connected, and will otherwise trigger when the **Fetch** input is signaled.<##output##> |
| Changed Property Signals | <##output:changed-\*##>One changed signal output will be created for every property. They will emit a signal when the property changes value.<##output##> |