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title: Repeater Item node
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# Repeater Item
This node contains a set of useful utilities for components that have been dynamically created by a Repeater node.

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## Inputs
| Signal | Description |
| ---------------------------------------------------- | ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| Remove Completed | Send a signal, after _Try Remove_ has been sent and any remove animation is completed. This will remove the component from its parent. See _Try Remove_ below to learn more. |
## Outputs
| Data | Description |
| ----------------------------------------- | ----------------------------------- |
| Item Id | The object _Id_ for this component. |
| Signal | Description |
| ---------------------------------------------- | ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| Added | When a new object is added to an array, any connected [Repeater](/nodes/ui-controls/repeater) node will create a new component. This component will get the _Added_ signal. Useful for playing animations or changing states. |
| Try Remove | When an object is removed from am array, any connected [Repeater](/nodes/ui-controls/repeater) node will remove the component it created for that object. If this signal is connected the _Remove Completed_ input should be used to signal when animations are complete. |