--- hide_title: true hide_table_of_contents: true title: Repeater Item node --- <##head##> # Repeater Item This node contains a set of useful utilities for components that have been dynamically created by a Repeater node.
![](/nodes/ui-controls/repeater-item/repeater-item.png)
<##head##> ## Inputs | Signal | Description | | ---------------------------------------------------- | ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | | Remove Completed | Send a signal, after _Try Remove_ has been sent and any remove animation is completed. This will remove the component from its parent. See _Try Remove_ below to learn more. | ## Outputs | Data | Description | | ----------------------------------------- | ----------------------------------- | | Item Id | The object _Id_ for this component. | | Signal | Description | | ---------------------------------------------- | ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | | Added | When a new object is added to an array, any connected [Repeater](/nodes/ui-controls/repeater) node will create a new component. This component will get the _Added_ signal. Useful for playing animations or changing states. | | Try Remove | When an object is removed from am array, any connected [Repeater](/nodes/ui-controls/repeater) node will remove the component it created for that object. If this signal is connected the _Remove Completed_ input should be used to signal when animations are complete. |