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Eric Tuvesson 53f0d6320e Initial commit
Co-Authored-By: kotte <14197736+mrtamagotchi@users.noreply.github.com>
Co-Authored-By: mikaeltellhed <2311083+mikaeltellhed@users.noreply.github.com>
Co-Authored-By: Tore Knudsen <18231882+torekndsn@users.noreply.github.com>
Co-Authored-By: Michael Cartner <32543275+michaelcartner@users.noreply.github.com>
2023-09-05 12:08:55 +02:00

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---
title: Sign Up
hide_title: true
---
# Sign Up
This component is used create a new user in Xano.
<div className="ndl-image-with-background xl">
![](/library/prefabs/xano/signup.png)
</div>
> Please note that [Xano Client](/library/prefabs/xano/components/setup-xanoclient/) needs to be set up in your app before you can properly use this component.
## On success
When a new user has successfully been registered the **Sign Up** component will create a Noodl Object with the id `currentUser`. This object contains all the user data retrieved from Xanos `/auth/me` endpoint.
A successful signup will also trigger a `Xano User Logged In` event. You can hook into to this event anywhere in your app using a [Receive Event](/nodes/events/receive-event/) node.
## Inputs
| Data | Description |
| ------------------------------------------ | --------------------------------------------- |
| <span className="ndl-data">Email</span> | The email of the user you want to sign up. |
| <span className="ndl-data">Password</span> | The password of the user you want to sign up. |
| Signals | Description |
| -------------------------------------- | ------------------------------------------------------- |
| <span className="ndl-signal">Do</span> | Send a Signal to this input to send the signup request. |
## Outputs
| Signals | Description |
| ------------------------------------------- | -------------------------------------------------------------------------------- |
| <span className="ndl-signal">Success</span> | Sends a signal when the request succeeded. |
| <span className="ndl-signal">Failure</span> | Sends a signal when an error occurred, and logs an error message in the console. |